IDK why the menu size has shrunken in GZDoom g4.0.0 or if there is an option somewhere to change it so I'm suggesting that a MAPINFO/GameInfo flag could be used to make the menu size large again or maybe just custom scale it altogether.
Custom Menu Size
Moderator: GZDoom Developers
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49067
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Custom Menu Size
It was made smaller so that there's more room for longer texts, the menu will now ensure it has 400 horizontal units available instead of 320. On some lower resolutions this can make the menu shrink by half. On larger resolutions the effect is far less pronounced.
Re: Custom Menu Size
I will just make a larger graphic then.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49067
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Custom Menu Size
Be careful: The difference is not always this large - on 1920x1080 it's a lot less because it goes from factor 5 to factor 4 instead of from factor 2 to factor 1.