Provided here is a tiny wad that prints when a player enters/respawns/dies/disconnects both through an event handler and through acs.
Here's a sample of what's happening: Everything works as expected EXCEPT PlayerEntered on ZScript doesn't get called for bots.
Code: Select all
MAP01 - Entryway
16 bots read from bots.cfg
[ZScript] Player Marisa entered.
[ACS] Player Marisa entered.
]addbot
V234 joined the game
[ACS] Player V234 entered.
You got the chaingun!
V234 was mowed down by Marisa's chaingun.
[ZScript] Player V234 died.
[ACS] Player V234 died.
[ZScript] Player V234 respawned.
[ACS] Player V234 respawned.
]removebots
[ZScript] Player V234 disconnected.
[ACS] Player V234 disconnected.
Removed all bots