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The goal is that I want to make a randomizer that seems like it could easily fit into Doom's lore, or at least look good with most OG Doom maps or Doom themed gameplay mods. Ive added multiple variants of some enemies that dont change much, but just look different to spice things up. Some enemies that work similarly can be replaced by eachother, (e.g. Melee Revenant can sometimes replace a Pinky because they both only use melee attacks) and sometimes different zombie marines can be in place of eachother just to spice it up. TL;DR its a kinda vanilla randomizer.
Credits are inside of the WAD, please let me know if I missed anyone.
Keep in mind this is an early version, so there are some enemies dont have replacements
I will update the monster list soon
HOW TO PLAY
Just drag and drop like any other mod, it should be compatible with most mods, as long as the mod youre playing with doesnt replace enemies
Compatible with the latest GZdoom, is NOT compatible with Zandronum, sorry.
CHANGELOG
Spoiler:
-Added difficulty options
-Added another rifle commando
-Added Belphegor
-Added FiendImp
-Added Blind Blood Fiend
-Added Cyber Blind Blood Fiend
-Added Cyclops Pinky
-Added CyberBaron and Cybruiser
-Dozers and Skulldozers have been removed until I can find a way to
balance them
-Added Widowmaker
-Added new impfodder
-Added BLind cyber pinky
-Added Shadow Spectre
-Added Nightmare Spectre
-Added nightvision spectre
-Added nightvision spectre2
-Added BullDemon
-Added Skeleton Imp
-Added better dog sprites
-Added ImpLOrd
-Added Ogre
-Added cyber hellknight
-Added Impling
-Added Flying Imp 2
-Added Bruiser Demon
-Added Archon of Hell
-Added lord of heresy
-Added Hellstorm Archon
-Added Afrit
-Added Deep One
-dont worry ill add bigger enemies next update ;)
MONSTERS
Spoiler:
ZOMBIEMEN
Pistolguy: A standard zombie marine with a weak pistol (has helmet variant)
SMGguy: A standard zombie marine with a fast-firing submachine-gun
Rifleguy: A standard zombie marine with a burst-rifle (has helmet variant)
Sniperguy: A standard zombie marine with a powerful sniper rifle
Nailborg: A cyborg zombie marine with a rapid-fire nailgun
Jetpackguy: A zombie marine that flies around in a jetpack with dual pistols
ChainsawGuy: A standard zombie marine wielding a chainsaw
MiniRocketGuy: A zombie marine that fires homing rockets
SHOTGUN SERGEANTS
Shotgunguy: A standard sergeant with a shotgun (has helmet variant)
RiotShieldguy: A standard sergeant with a riot shield and a weak pistol
AutoShotgunguy: A sergeant with a powerful automatic shotgun (has helmet variant)
SuperShotgunguy: A sergeant with the famous Super Shotgun
Flamethrowerguy: A sergeant with a devastating flamethrower
ZombieFlyer: A sergeant in a flying laser-shooting ship
COMMANDOS
Chaingunguy: A commando with a chaingun (has helmet variant)
RifleCommando: A commando with a burst-rifle (has helmet variant)
RocketCommando: A commando with a rocket launcher
NailBorgCommando: A cyborg commando with a rapid-fire nailgun, when killed, he drops an capsule which explodes sending nails flying everywhere
TentacleCommando: A mutated commando with a chaingun and a powerful melee attack
ChaingunMajor: A higher-up version of the chaingunguy
SuperChaingunGuy: A more powerful version of the chaingunguy
SentryGun: A stationary sentry gun
Bulldozer: A very strong, fast firing commando
Skulldozer: A higher-up version of the Bulldozer
IMPS
Imp: A demon that throws fire
CyberImp: A cyborg imp that shoots plasma out of its robot arm
VoidImp: A more powerful version of the standard imp
SkullTagImp: An imp with a faster fireball
ImpAbomination: A mutated, more powerful imp
Prowler: An offshoot of the imp who has no fireballs but has a powerful leap attack
StoneImp: An imp who evolved to blend into caves and stone, theyre resistant to fire
SnakeImp: An imp who evolved to blend and fit into the jungles of the plutonia experiment, their fireballs are poisonous
Slimeworm: A worm from the jungles of the plutonia experiment, it vomits acid at close range
DarkImps: A dangerous set of imps from the very depths of hell
Sawcubus: An imp who has been experimented on and mutated by the UAC, wields a chainsaw
RocketImp: A cyberimp who shoots rockets
FlyingImp: An imp that evolved to have wings
UNWILLING
Unwilling: A very weak melee zombie
QuakeUnwilling: A very weak zombie who throws its own flesh and blood at you
CyberUnwilling: A weak zombie with a cyborg arm that shoots plasma
ImpFodder: A very weak blind imp who only has a melee
Engineer: A very weak zombie with an explosive canister
ZombieScientists: Zombified scientists with a variety of weapons
PINKYS
Pinky: A strong bull-like demon with a powerful jaw
BlindPinky: A pinky with no eyes, but excellent hearing
StonePinky: Similar to the StoneImp, they evolved to blend into caves
CyberPinky: A cyborg pinky
ChaingunPinky: A pinky who somehow operates a chaingun in its mouth
BloodFiend: A stronger version of the pinky with a blood projectile
CyberFiend: A cyborg Fiend
SlimeWorm: A slimeworm stripped of its acid vomit
ZombieDogs: Zombified dogs
Satyr: A goat-like creature with a powerful melee attack
REVENANTS
Revenant: A skeleton with shoulder mounted missile launchers
JetpackRevenant: A revenant with a jetpack, enough said
D4Revenant: A more aggressive version of the revenant with a jetpack and shoots two missiles at a time
MeleeRevenant: A completely naked revenant with a melee attack
AshRevenant: A firebreathing revenant from the depths of hell
GhostRevenant: A speedy see-through revenant
Fiend: An offshoot of the revenant genetically modified to fire cacodemon fireballs
Ghoul: Another offshoot of the revenant genetically modified to fire baron fireballs
Draugr: A higher-up revenant with a powerful fireball attack
HeavyRevenant: A revenant with a homing rocket attack
HELLKNIGHTS
Hellknight: The typical hellknight
EvolvedHellknight: A hellknight that evolved to have no eyes, and a stronger skull
Squire: A lesser hellknight
HellWarrior: A lion-headed hellknight with a shield
Satyr: A larger version of a satyr with a leap attack
SCREENSHOTS
Spoiler:
Last edited by cybermeme on Wed Jul 03, 2019 6:12 pm, edited 13 times in total.
TXTX wrote:The mods fun, maybe just a little suggestion though?
SSG enemies are pretty powerful for a sergeant replacement, maybe lower their damage a tad?