Fixed postprocess shaders with 2 or more textures

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UsernameAK
Posts: 83
Joined: Wed Jul 15, 2015 5:26 am
Location: Ukraine

Fixed postprocess shaders with 2 or more textures

Post by UsernameAK »

I fixed a bug that caused postprocess shaders that have 2 or more textures to ignore all textures except the first one.

https://github.com/coelckers/gzdoom/pull/793
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UsernameAK
Posts: 83
Joined: Wed Jul 15, 2015 5:26 am
Location: Ukraine

Re: Fixed postprocess shaders with 2 or more textures

Post by UsernameAK »

Close it. It was already merged in.
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