I fixed a bug that caused postprocess shaders that have 2 or more textures to ignore all textures except the first one.
https://github.com/coelckers/gzdoom/pull/793
Fixed postprocess shaders with 2 or more textures
Moderator: GZDoom Developers
- UsernameAK
- Posts: 83
- Joined: Wed Jul 15, 2015 5:26 am
- Location: Ukraine
- UsernameAK
- Posts: 83
- Joined: Wed Jul 15, 2015 5:26 am
- Location: Ukraine
Re: Fixed postprocess shaders with 2 or more textures
Close it. It was already merged in.