[Request] Quake 2 BFG Projectile tracers?
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
[Request] Quake 2 BFG Projectile tracers?
Im wondering if someone could make a decorate projectile that has 3 Lasers coming out of the projectile and targeting monsters.
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- Joined: Mon Feb 07, 2011 5:02 am
Re: [Request] Quake 2 BFG Projectile tracers?
I did this for my mod once. Pretty cheaply! I made the projectile's spawn state spawn a very short lived monster (invisible and tiny small of course) that looks in all directions, targets badguys, (if any) and fires a rail attack, modified to look like a laser. All on a loop. So as long as the projectile is in-flight, and there's monsters in range, it'll fire lasers at them until the projectile is gone.
The bfg in major crisis does this; https://www.moddb.com/mods/osjcs-doom-major-crisis
The bfg in major crisis does this; https://www.moddb.com/mods/osjcs-doom-major-crisis
Re: [Request] Quake 2 BFG Projectile tracers?
:O Thank you so much!