affandede wrote:Okay then. By the way, level events like low light or evil shadow something (forgot their names) tank the fps down, even with the toaster mode turned on. And if you teleport to the outpost from a map with one monster level event, the game thinks you successfully completed said event upon your return and gives you a hefty bonus.
Hmm, only event that causes FPS drops for me is Vicious Downpour (I have a Intel HD 515). You must have a pretty old PC?
Is there anything in particular that causes the drops?
Damn, I thought I fixed that. Haven't had it bug out in a year or so. Oh well, back on the list one monster goes. Yay...
Beezle wrote:Hey Sumwunn I had a question about loading this mod with DRLA ( or anything for that matter), if you the contents of the required folders to a zip file and load them accordingly, will that pose any problems later on? So far its seems to work just as well as using the launcher, but I know it says the launcher is the preferred way. Also, what is JJIRandomizer?
Huh that didn't use to work before (around 3.2.0-ish I think). I don't see any issues with that if it works fine for you.
JJIRandomizer is a replacement for the Instant Randomiser that you can download for Jimmy's Jukebox. The replacement allows DRPG's map events and Outpost music to play (otherwise they will be randomised like any other map).
TheGmanID wrote:Hey, I'm trying to play this co-op with a friend and it's mostly working fine but there's this strange lag/stuttering that happens on DRPG levels (The outpost and arena) the weird thing is that it's most noticeable for the host.
Any ideas on why this is happening or how to fix it?
I couldn't reproduce on my side but I can only test MP via localhost. I'm guessing this only happens with proper MP. You're out of luck I'm afraid.