Actor hits floor/ceiling doesn't trigger on sloped 3D floors

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cybermind
Posts: 64
Joined: Mon Jan 03, 2011 3:33 pm

Actor hits floor/ceiling doesn't trigger on sloped 3D floors

Post by cybermind »

Actor hits floor/ceiling actors work as intended on normal 3D floors, but they don't trigger on sloped 3D floors.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49252
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: Actor hits floor/ceiling doesn't trigger on sloped 3D fl

Post by Graf Zahl »

Do you have a testable example?
cybermind
Posts: 64
Joined: Mon Jan 03, 2011 3:33 pm

Re: Actor hits floor/ceiling doesn't trigger on sloped 3D fl

Post by cybermind »

Sure, here it is. The spike doesn't kill the player, but red floor after it does.
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cybermind
Posts: 64
Joined: Mon Jan 03, 2011 3:33 pm

Re: Actor hits floor/ceiling doesn't trigger on sloped 3D fl

Post by cybermind »

Sorry, I've uploaded the wrong test, re-uploaded the correct one.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49252
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: Actor hits floor/ceiling doesn't trigger on sloped 3D fl

Post by Graf Zahl »

Your sectors are simply too small. The player can never really stand in them.
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