It would be kinda hard to explain, so here's a video about why the Powerup breaks the entire game: https://streamable.com/b3mbd
Unable to move, shoot, or even aiming
An ACS script is being ran which takes and gives the Player the TimeFreezer powerup, simulating a "slowmo"
ZScript of the Powerup: https://pastebin.com/895dMQYz
[Level Refactor bcc1aa95b] TimeFreeze Powerup breaks game
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- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49056
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: [Level Refactor bcc1aa95b] TimeFreeze Powerup breaks gam
The TimeFreezer is still working, the problem is that some of your code has become deprecated by recent changes.
I added some compatibility glue but 'level.frozen' should no longer be used directly for upcoming ZScript versions.
I added some compatibility glue but 'level.frozen' should no longer be used directly for upcoming ZScript versions.