[Not a bug] Graphical startups don't work in autoload

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Graphical startups don't work in autoload

Postby Beatrice Pittway » Tue Jan 22, 2019 8:08 pm

The graphical startup (NETNOTCH, NOTCH) don't work when I add mod to autoload. Can you fix it please? I play Doom with my mod and ultimate Doom Visor which shows many script errors for some reason but works fine and I don't want seeing all these errors. I share my compilation GZDoom pack to my friends and they think it has many errors. I know I can use a bat file but bat files can't have icons.
Beatrice Pittway
 

Re: Graphical startups don't work in autoload

Postby _mental_ » Wed Jan 23, 2019 1:13 am

Maybe you should fix those errors. Or ask mod's author to fix them.
_mental_
 
 
 
Joined: 07 Aug 2011

Re: Graphical startups don't work in autoload

Postby Graf Zahl » Wed Jan 23, 2019 2:15 am

Ignoring errors on startup is the prime reason for broken mods. We won't do anything about hiding those. If your friends think your mod is full of errors, they are probably right and such a reaction motivates me even more not to hide those messages.
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Graf Zahl
Lead GZDoom Developer
Lead GZDoom Developer
 
Joined: 19 Jul 2003
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