ZScript Chasecam

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
Post Reply
Cacodemon345
Posts: 419
Joined: Fri Dec 22, 2017 1:53 am
Graphics Processor: ATI/AMD (Modern GZDoom)
Contact:

ZScript Chasecam

Post by Cacodemon345 »

A third-person camera written in ZScript.

Features:
1. It's written in ZScript (main difference between The Zombie Killer's Accurate Chasecam and this mod).
2. It attempts to re-create GZDoom's builtin chasecam.
3. Code-wise, it is ran by an inventory.
Bugs:
1. For some reason the camera lags behind on movement when the player strafes.
Download file in attachment. Tested with GZDoom 3.7.2.
Screenshots:
Spoiler:
Attachments
ZSCchasecam.pk3
(1.89 KiB) Downloaded 251 times
Post Reply

Return to “Gameplay Mods”