Chocolate Fitz wrote:Hey! After some recent observations by playing more extensively through your mod, I have a few suggestions and questions I might like to talk about:
- First of all, I think that you could use a beefier sound for the regular shotgun when it's firing since I, as a personal opinion, think the current firing sound is a bit weak and not really high quality.
- Secondly I believe, for the sake of extra detail if you feel like adding it, that the doomguy should have a few facial sprites for while constantly firing under the effect of the Invicibility sphere, since it uses the most regular one, while he's completely healthy and has no Invincibility-green tinted eyes.
- Thirdly I have to ask whether or not some changes have been made to the Lost Soul in terms of total health since it seems like they're pretty easy to kill even on Ultra-Violence difficulty, since they seem to die to a bit less than a full regular shotgun blast while it would take at least two (or a full Super Shotgun blast) while playing without your mod. I'd also like to ask whether or not this was intentional since we all know how annoying Lost Souls are :v
- And lastly I believe there's a problem with the Auto Switch on Pickup option for weapons. If this option is turned on (and in definitive, off) it just plain won't work, and you'd have to manually switch to the gun you just picked up (honestly this is mostly a nitpick of mine, so excuse me if I'm bothering with this one).
Anyways, that'd be all for now, keep up doin' the good work!
1. I might find a better sound for the pump shotty, I do like the current one tbh.
2. I'd LOVE to do that (grin face while Invul is active) but I don't know HOW. If there is a way to do it, I want to know how to do it ASAP.
3. Souls have half of their normal health (50 instead of 100) and I made that on purpose, cuz they're quite a nuisance.
4. It's because weapons have "+WEAPON.NO_AUTO_SWITCH" flag to prevent the auto-switch of the weapons you pick up for the first time.