Just Shapes & Doom (A Doom 2 Music Pack)

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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TaporGaming
Posts: 145
Joined: Fri Jun 08, 2018 7:24 am
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Just Shapes & Doom (A Doom 2 Music Pack)

Post by TaporGaming »

YOU KNOW

The Just Shapes and Beats is a Bullet Hell Game. with Rhythim Musics also 8bit has be.

for now. a brand new music pack is...

Image

JUST SHAPES AND DOOM!

It's a music pack. That replaces all Doom 2 Musics with awesome music rhythim based pack!.
Spoiler:
Download
https://mega.nz/#!8nwThSbK!kS4DJZFWopY0 ... Egp_6qovIk
Last edited by TaporGaming on Mon Dec 24, 2018 12:39 am, edited 2 times in total.
TaporGaming
Posts: 145
Joined: Fri Jun 08, 2018 7:24 am
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Re: Just Shapes & Doom (A Doom 2 Music Pack)

Post by TaporGaming »

Anybody?. Any Reply?
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eharper256
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Re: Just Shapes & Doom (A Doom 2 Music Pack)

Post by eharper256 »

TaporGaming wrote:Anybody?. Any Reply?
This is a rather slow forum. Especially for music packs; as anyone not just using basic midis will typically make their own pack with Jimmy's Jukebox etc.
TaporGaming
Posts: 145
Joined: Fri Jun 08, 2018 7:24 am
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Re: Just Shapes & Doom (A Doom 2 Music Pack)

Post by TaporGaming »

Two songs revealing!. 1st Song called: HYPE -Tokyo Machine (D_THEDA3)



2nd Song called: Fantomenk - Dance of the Incognizant (D_DDTBL3)



v1.1 of Just Shapes and Doom will be soon!
Beezle
Posts: 139
Joined: Thu Aug 16, 2018 6:48 pm

Re: Just Shapes & Doom (A Doom 2 Music Pack)

Post by Beezle »

Hey this music pack would probably go really well with Slaughtermaps or maps with high enemy counts and intense fights. Really like how this goes with Doom, but one problem I had was that the music slightly drowned out the weapons firing and monsters. Then again, I never really messed with GZDoom's sound options much other than to change Soundfont. Nice job and great choice of music.
TaporGaming
Posts: 145
Joined: Fri Jun 08, 2018 7:24 am
Graphics Processor: Not Listed

Re: Just Shapes & Doom (A Doom 2 Music Pack)

Post by TaporGaming »

Beezle wrote:Hey this music pack would probably go really well with Slaughtermaps or maps with high enemy counts and intense fights. Really like how this goes with Doom, but one problem I had was that the music slightly drowned out the weapons firing and monsters. Then again, I never really messed with GZDoom's sound options much other than to change Soundfont. Nice job and great choice of music.
Oh. Yeah some musics converted to OGG later in 1.1 Update!
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