OMG Weapons! (and Monsters) CLASSIC v1

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TDRR
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OMG Weapons! (and Monsters) CLASSIC v1

Post by TDRR »

Okay guys this is the last mod based on one that isn't mine. (hopefully :D )
The original mod is by Dean "deathz0r" Joseph.

OMG Weapons! (and Monsters) is widely known in the ZDoom community as the mod that started randomizer mods, and despite it's unbalance, it's still a very fun mod that works nicely to make those old PWADS be a new experience each time.

This CLASSIC version of the mod, is meant to balance what we already have, while steadily adding new content to the mix.

It's also fully compatible with ZDoom 2.1.4 (coincidentially also ZDoom Classic :lol: ) Skulltag 0.97 onwards, all Zandronum versions and the vast majority of GZDoom versions. In the future it will too be compatible with Eternity (Waiting for custom weapons) and ZDaemon (Waiting for custom missiles and more free states)
Don't worry, i took care of the most terrible bugs commonly assocciated with old versions (weapons never respawning, stuff like MAP07 boss deaths not triggering)
Spoiler: Changelog from OMGWPNS v1
Link removed until i get permission from deathz0r
Last edited by TDRR on Wed Dec 12, 2018 11:36 pm, edited 1 time in total.
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wildweasel
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Re: OMG Weapons! (and Monsters) CLASSIC v1

Post by wildweasel »

OMGWPNS.TXT wrote:* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
(source)

Unless you have permission from deathz0r and can prove that, of course.
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TDRR
Posts: 815
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Re: OMG Weapons! (and Monsters) CLASSIC v1

Post by TDRR »

wildweasel wrote:
OMGWPNS.TXT wrote:* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
(source)

Unless you have permission from deathz0r and can prove that, of course.
Yeah, you are right, i already tried contacting him in Doomworld but he hasn't been around since 2017 so i didn't see much chance of him noticing my question.

I guess i will remove the download link and maybe you lock the thread, will try to get in contact with him and see what he thinks.
I will PM you if i get permisson.
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