hybridial wrote:Hey, the mod seems really cool, but I can only really play with a controller comfortably and well, its definitely a struggle to find enough buttons to try and cope with everything the mod has.
Sorry, but that's really sucks. An old panel was a much better in terms of informativeness and the convenience of use, but animated bars looks cool.Thetis wrote:You can see armor, keys, and gold in the armor map, sort of like how Hexen used to do it, though I am gonna include a number indicator on the main hud for current armor total.
ACTOR ThrownAxe
{
States
{
Spawn:
THAX ABC 2 Bright A_FadeOut(0.075) //0.1 value is too fast fading
THAX D 0 Bright A_PlaySound("FighterHammerContinuous")
THAX DEFG 2 Bright A_FadeOut(0.075)
THAX H 0 Bright A_PlaySound("FighterHammerContinuous")
THAX H 2 Bright A_FadeOut(0.075)
Loop
//Stop
}
}
Void Weaver wrote:Confirmed in GZDoom 3.7.1 x64.
Vanguard path - Temperance is broken
Destroyer path - seems that Relentless have no effect
The "give all" cheat sticks a some "Pottery3" object into shared hpbar:
https://postimg.cc/FYX8Q0Pz
That's very annoying for testing and debugging.
zombie_ryushu wrote:Wrath of Cronos 2.2 is crashing with the following errors.
*** ERROR: Network ID limit reached (>=32767 actors)!
This is causing server side hangs with Wrath of Cronos 2.2 in network games.
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