Moderator: GZDoom Developers
Normal, sane sprite animation via DECORATE/ZScript instead of having to define every single frame as a seperate skin in MODELDEF.phantombeta wrote:considering you can do every single thing you can do with flatsprites using quad models
Few agree. What little consensus I've been able to find is that the sprite code is Literally Haunted and that this feature pushed it into Outright Unsalvagable territory.Graf Zahl wrote:I think parts of it are salvageable.
Kinsie wrote:I think it's only my mods anyway, and it's already been well established that nobody plays those, so no harm done, right?
The texture system is presumably not the sprite system, and would probably not fix the sorting issues inherent to the sprite system that are routinely bought up, espoused upon at length, and declared unfixable whenever flat sprites come up.Major Cooke wrote:If anything, considering Graf is refactoring the texture system, who knows. We might see such salvaging occur sooner (wishful thinking of course) than later.
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