WolfenDoom Chronicles

New maps, and other projects whose primary focus is new maps, belong here.

NOTE: This forum, and all forums below it, are NOT Q&A or troubleshooting forums! They are for active projects only! Please use the Editing or General or its subforums for such questions.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: WolfenDoom Chronicles

Postby DeathIncarnate » Sun Dec 09, 2018 4:10 am

Any idea on how to fix the unwanted texture on the side-hud?


I've tried various versions of QZDoom, messing around with different HUD scaling and video scale settings.
Got it right with one version of QZDoom, but just a bit puzzled that no matter what settings I've tried with the other version, it always gives the ugly GRNROCK texture on the sides.

Here is the proper screenshot:

User avatar
Rip and Tear, until it is done.
Joined: 16 Oct 2014
Location: Phobos


Return to Levels

Who is online

Users browsing this forum: neoworm and 5 guests