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Yep. It's a stock soundy thing that I altered the timing of to mimic the sound you're thinking of, it's the weapon pickup sound from Shadows of the Empire.Wisecrack34 wrote:I recognize the gun pickup sound from somewhere and It's driving me crazy trying to figure it out, something from the N64 I'm pretty sure
That's impossible, the guns are fundamentally different from the vanilla guns. There is a menu option to set the Doom 2 weapons to vanilla stats, but that's all.phonemiller22 wrote:is there any addon for this mod that makes all the new weapon classes behave just like the vanilla guns as far as damage, spread, shot timing??.. I love the effects and feel of this mod... but I know alot of people would agree it would be a nice option to have. "Vanilla weapon stats" toggle or something. Thanks for any help guys. Maybe there is a easy way to edit the weapon files in SLADE if nothing else.![]()
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I have now immediately DESTROYED the crime pixel, the next update of both Final Doomer and LegenDoom will no longer have its foul presence.HorrorMovieGuy wrote:I know it's an almost non-issue, but... ;-;
VGA wrote:Nooo, without the pixel it's an imposter SSG. Please make an option so we can enable or disable it. Let's say an "Emulate vanilla SSG's stray brown pixel" toggle?
/s
TheMightyHeracross wrote:Wait, is that a mistake? I thought that was just Doomguy's thumb or something.
Gideon020 wrote:Huh, didn't think there was anything more to add to justify an update to this.
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