[UDMF] Translucent 3D-Slopes support

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DOOMGABR [RU]
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[UDMF] Translucent 3D-Slopes support

Post by DOOMGABR [RU] »

GZDoom can't render them now.
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Graf Zahl
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Re: [UDMF] Translucent 3D-Slopes support

Post by Graf Zahl »

This is a technical limitation that's mot going away because of UDMF.
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Zenon
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Re: [UDMF] Translucent 3D-Slopes support

Post by Zenon »

DOOMGABR [RU] wrote:GZDoom can't render them now.
Are you saying GZDoom used to be able to render them, and now they can't?
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Graf Zahl
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Re: [UDMF] Translucent 3D-Slopes support

Post by Graf Zahl »

Rendering them is not the issue. The issue is that they cannot be properly sorted and would cause all sorts of glitches.
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Zenon
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Re: [UDMF] Translucent 3D-Slopes support

Post by Zenon »

Ah okay
Thanks for clarifying
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