[No] [UDMF] Translucent 3D-Slopes support

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[UDMF] Translucent 3D-Slopes support

Postby DOOMGABR [RU] » Tue Nov 27, 2018 9:14 am

GZDoom can't render them now.
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Re: [UDMF] Translucent 3D-Slopes support

Postby Graf Zahl » Tue Nov 27, 2018 9:16 am

This is a technical limitation that's mot going away because of UDMF.
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Re: [UDMF] Translucent 3D-Slopes support

Postby Zenon » Tue Nov 27, 2018 5:56 pm

DOOMGABR [RU] wrote:GZDoom can't render them now.

Are you saying GZDoom used to be able to render them, and now they can't?
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Re: [UDMF] Translucent 3D-Slopes support

Postby Graf Zahl » Tue Nov 27, 2018 5:59 pm

Rendering them is not the issue. The issue is that they cannot be properly sorted and would cause all sorts of glitches.
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Re: [UDMF] Translucent 3D-Slopes support

Postby Zenon » Tue Nov 27, 2018 5:59 pm

Ah okay
Thanks for clarifying
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