Problem with the Spidey's Doom Font Generator

Ask about editing graphics, sounds, models, music, etc here!
Shaders (GLSL) and SNDINFO questions also go here!

Moderators: GZDoom Developers, Raze Developers

Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Post Reply
User avatar
IvDraco830
Posts: 14
Joined: Mon Nov 05, 2018 8:43 pm
Location: Tangoland

Problem with the Spidey's Doom Font Generator

Post by IvDraco830 »

So... I'm triying to make a custom font, but everytime that I try to export as a lump (.lmp) it just doesn't work. I saw that someone else in this forum did have this same problem, but they didn't actually solve it.
Anyways, if somebody can do the convertion from the PNG file to lump, I'll be very grateful since it seems I can't.
I literally tried with 3 diferent computers.

https://imgur.com/a/LZjJum8
User avatar
Kappes Buur
 
 
Posts: 4114
Joined: Thu Jul 17, 2003 12:19 am
Graphics Processor: nVidia (Legacy GZDoom)
Location: British Columbia, Canada
Contact:

Re: Problem with the Spidey's Doom Font Generator

Post by Kappes Buur »

What's the name of the font?
Where did you download it from?
User avatar
Kappes Buur
 
 
Posts: 4114
Joined: Thu Jul 17, 2003 12:19 am
Graphics Processor: nVidia (Legacy GZDoom)
Location: British Columbia, Canada
Contact:

Re: Problem with the Spidey's Doom Font Generator

Post by Kappes Buur »

Two font sizes: 28 and 36.
Done with BHS's Font Generator and generated as Console font and in pcx format.
Attachments
stranger.zip
stranger-back-in-the-night-font
(34.2 KiB) Downloaded 86 times
User avatar
IvDraco830
Posts: 14
Joined: Mon Nov 05, 2018 8:43 pm
Location: Tangoland

Re: Problem with the Spidey's Doom Font Generator

Post by IvDraco830 »

Oh, dude, thanks you so much!!!
Post Reply

Return to “Assets (and other stuff)”