MD3 models not displayed in gzDoom Builder

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Kappes Buur
 
 
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Re: MD3 models not displayed in gzDoom Builder

Post by Kappes Buur »

X-DOOM wrote: i must do something wrong somehow in my mod then. i just don't understand how...
:)
R4L's tutorial might also shed some light on creating md3 models.
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X-DOOM
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Re: MD3 models not displayed in gzDoom Builder

Post by X-DOOM »

ok i have seperated a new work folder and selectionned a single object of my mod to test it into a new empty map alone... and to my stupefaction... it showed in the builder! So i cannot understand it with my eyes.
So this kinda make me think... there must be a problem somewhere.

right now in my test map... i only get this error in the builder. but is shows the model fine.
Missing patch lump "MODPATCH" while loading texture "ZENGA0"
show the model in a seperated test project
show the model in a seperated test project
in my whole mod folder i get this error in the builder. doesn't show the model... probably because it can't find the model, but does in game.
MODELDEF warning in "_ZD3K\modeldef.txt", line 763. DECORATE class "PROPS_3D_Engines1" does not exist.
errors in my project
errors in my project
Skybox creation failed: unable to load texture "SKY_ZD04"
Texture "CAM_TMPV" is overridden by CameraTexture with the same name in resource "_ZD3K".
Flat "CAM_TMPV" is overridden by CameraTexture with the same name in resource "_ZD3K".
Texture "CAM_TMP9" is overridden by CameraTexture with the same name in resource "_ZD3K".
Flat "CAM_TMP9" is overridden by CameraTexture with the same name in resource "_ZD3K".
Texture "CAM_TMP8" is overridden by CameraTexture with the same name in resource "_ZD3K".
Flat "CAM_TMP8" is overridden by CameraTexture with the same name in resource "_ZD3K".
Texture "CAM_TMP7" is overridden by CameraTexture with the same name in resource "_ZD3K".
Flat "CAM_TMP7" is overridden by CameraTexture with the same name in resource "_ZD3K".
Texture "CAM_TMP6" is overridden by CameraTexture with the same name in resource "_ZD3K".
Flat "CAM_TMP6" is overridden by CameraTexture with the same name in resource "_ZD3K".
Texture "CAM_TMP5" is overridden by CameraTexture with the same name in resource "_ZD3K".
Flat "CAM_TMP5" is overridden by CameraTexture with the same name in resource "_ZD3K".
Texture "CAM_TMP4" is overridden by CameraTexture with the same name in resource "_ZD3K".
Flat "CAM_TMP4" is overridden by CameraTexture with the same name in resource "_ZD3K".
Texture "CAM_TMP3" is overridden by CameraTexture with the same name in resource "_ZD3K".
Flat "CAM_TMP3" is overridden by CameraTexture with the same name in resource "_ZD3K".
Texture "CAM_TMP2" is overridden by CameraTexture with the same name in resource "_ZD3K".
Flat "CAM_TMP2" is overridden by CameraTexture with the same name in resource "_ZD3K".
Texture "CAM_TMP1" is overridden by CameraTexture with the same name in resource "_ZD3K".
Flat "CAM_TMP1" is overridden by CameraTexture with the same name in resource "_ZD3K".
Texture "CAM_TMP0" is overridden by CameraTexture with the same name in resource "_ZD3K".
Flat "CAM_TMP0" is overridden by CameraTexture with the same name in resource "_ZD3K".
MODELDEF warning in "_ZD3K\modeldef.txt", line 1049. DECORATE class "WEAPON_ZD3KAR33" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 1019. DECORATE class "WEAPON_ZD3KAR33" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 910. DECORATE class "WEAPON_ZD3KAR33" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 892. DECORATE class "WEAPON_ZD3KAR33" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 869. DECORATE class "NPC_3D_VEHICULE_APC1" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 846. DECORATE class "P_BlakeStoneAquariumFleur1trans" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 834. DECORATE class "P_BlakeStoneAquariumFleur1" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 797. DECORATE class "PROPS_3D_Pipe_Vertical1" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 775. DECORATE class "PROPS_3D_Engines2" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 763. DECORATE class "PROPS_3D_Engines1" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 742. DECORATE class "P_3d_bigservers6" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 730. DECORATE class "P_3d_bigservers5" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 718. DECORATE class "P_3d_bigservers4" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 706. DECORATE class "P_3d_bigservers3" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 694. DECORATE class "P_3d_bigservers2" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 682. DECORATE class "P_3d_bigservers1" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 646. DECORATE class "Player3A_3DMarine" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 619. DECORATE class "Player2A_3DMarine" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 589. DECORATE class "Player1A_3DMarine" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 566. DECORATE class "Player1A_3DMarine" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 549. DECORATE class "Player1A_3DMarine" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 528. DECORATE class "Player1A_3DMarine" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 509. DECORATE class "Player1A_3DMarine" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 473. DECORATE class "Monsters_3D_ImpBrown" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 429. DECORATE class "Monsters_3D_ImpBrown" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 383. DECORATE class "Monsters_3D_ImpBrown" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 334. DECORATE class "Monsters_3D_ImpBrown" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 281. DECORATE class "Monsters_3D_ImpBrown" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 238. DECORATE class "Monsters_3D_ImpBrown" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 214. DECORATE class "Monsters_3D_ImpBrown" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 154. DECORATE class "Monsters_3D_ImpBrown" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 132. DECORATE class "NPC_3D_EDFA_GREEN" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 107. DECORATE class "NPC_3D_EDFA_GREEN" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 88. DECORATE class "NPC_3D_EDFA_GREEN" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 65. DECORATE class "NPC_3D_EDFA_GREEN" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 28. DECORATE class "NPC_3D_EDFA_GREEN" does not exist.
MODELDEF warning in "_ZD3K\modeldef.txt", line 7. DECORATE class "NPC_3D_EDFA_GREEN" does not exist.

SNDINFO warning: $ambient sound 73 has undefined sound "nimp/sight".
SNDINFO warning: $ambient sound 72 has undefined sound "nimp/pain".
SNDINFO warning: $ambient sound 71 has undefined sound "nimp/death".
SNDINFO warning: $ambient sound 70 has undefined sound "imp/pain".
SNDINFO warning: $ambient sound 69 has undefined sound "imp/death".
SNDINFO warning: $ambient sound 68 has undefined sound "imp/sight".
SNDINFO warning: $ambient sound 14 has undefined sound "cpusnd".
DECORATE error in "_ZD3K\Decorate\Physics_DoomImpBall.txt", line 7. Actor "DoomImpBall" is double-defined.
LOCKDEFS warning in "_ZD3K\LOCKDEFS.txt", line 229. Lock 229 is double-defined as "One of each color" and "Lock 229".
LOCKDEFS warning in "_ZD3K\LOCKDEFS.txt", line 222. Lock 129 is double-defined as "Any red key" and "Lock 129".
LOCKDEFS warning in "_ZD3K\LOCKDEFS.txt", line 211. Lock 101 is double-defined as "All keys" and "Lock 101".
LOCKDEFS warning in "_ZD3K\LOCKDEFS.txt", line 205. Lock 100 is double-defined as "Any key" and "Lock 100".
LOCKDEFS warning in "_ZD3K\LOCKDEFS.txt", line 36. Lock 6 is double-defined as "Yellow skull" and "Lock 6".
LOCKDEFS warning in "_ZD3K\LOCKDEFS.txt", line 29. Lock 5 is double-defined as "Blue skull" and "Lock 5".
LOCKDEFS warning in "_ZD3K\LOCKDEFS.txt", line 22. Lock 4 is double-defined as "Red skull" and "Lock 4".
LOCKDEFS warning in "_ZD3K\LOCKDEFS.txt", line 15. Lock 3 is double-defined as "Yellow key card" and "Lock 3".
LOCKDEFS warning in "_ZD3K\LOCKDEFS.txt", line 8. Lock 2 is double-defined as "Blue key card" and "Lock 2".
LOCKDEFS warning in "_ZD3K\LOCKDEFS.txt", line 1. Lock 1 is double-defined as "Red key card" and "Lock 1".
MODELDEF warning in "_ZD3K\modeldef.txt", line 813. DECORATE class "PROPS_3D_Pipe_Horizontal1" does not exist.


This does not exist problem i don't understand because they DO show in game still.
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Kappes Buur
 
 
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Re: MD3 models not displayed in gzDoom Builder

Post by Kappes Buur »

It might be worthwhile for you to upload the map.
Somebody else might find what's wrong.
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X-DOOM
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Re: MD3 models not displayed in gzDoom Builder

Post by X-DOOM »

Kappes Buur wrote:It might be worthwhile for you to upload the map.
Somebody else might find what's wrong.
I got it working due to so many stupid errors in decorate files which i dont understand as of why these error happened.
I had a older version of the builder before maxed rage quit, i had many few errors but never had object not defined.
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ramon.dexter
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Re: MD3 models not displayed in gzDoom Builder

Post by ramon.dexter »

Older versions of gzdoombuilder (before the bugfix) accepted double defines. The newer version stopped accepting double defines, so that's maybe the cause of your troubles. I had the similar problem.
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X-DOOM
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Re: MD3 models not displayed in gzDoom Builder

Post by X-DOOM »

ramon.dexter wrote:Older versions of gzdoombuilder (before the bugfix) accepted double defines. The newer version stopped accepting double defines, so that's maybe the cause of your troubles. I had the similar problem.
Yes most of my errors are double defines
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