Now it's wonderfulargv wrote: I forgot to check if a line in the way is one-sided! Whoops. Pushed out a fix.


Now it's wonderfulargv wrote: I forgot to check if a line in the way is one-sided! Whoops. Pushed out a fix.
This is very incorrect. Yes, it'll conflict if you use 8 character names, but you could just as well use the full path, in which case the only way to replace the graphic would be to have a graphic with the same exact name, path and extension.argv wrote:Images put under “graphics” may conflict with other mods (specifically, any other mod that has a graphic named “BRACKET”), regardless of subfolder structure (another mod's “graphics/othermod/bracket.png” would conflict with my “graphics/usetopickup/bracket.png”, despite the different subfolders). I put it in a different folder in order to avoid that possibility.
It'll also conflict if someone else uses 8 character names. I'm trying to avoid stepping on anyone's toes here.phantombeta wrote:This is very incorrect. Yes, it'll conflict if you use 8 character names, but you could just as well use the full path, in which case the only way to replace the graphic would be to have a graphic with the same exact name, path and extension.
Code: Select all
if (distTo > PlayerPawn(viewer).UseRange)
Code: Select all
if (distTo > PlayerPawn(viewer).UseRange + 32)
I would also be interested to have a possibility to increase pickup distance.Batandy wrote:This is really sweet, i'm using it for a thing i was working on.
Quick question, is there any way i can increase the player's pickup range?
I used to modify this lineto thisCode: Select all
if (distTo > PlayerPawn(viewer).UseRange)
But now that i've updated it to the last version, i can't find it anymoreCode: Select all
if (distTo > PlayerPawn(viewer).UseRange + 32)