What would you like to see in the coming expansion?? Leave your comments below!
Got a list for you:
1. Monster Behavior - What kind of breaks the balance of this game is that enemies are acting more like Doom monsters when they should be acting like Diablo monsters. For example, you walk into a large room and swing at something and everything is alert and barreling down on top of you, every time this happens you kite and kill til everything is dead. In Diablo, nothing gets alerted to your presence unless they get line of sight on you, that way you are bound to walk into an enemy or group every 3-5 seconds as opposed to a massive army every min. In conjunction with LoS being added, you also need to implement the monster behavior from Diablo. Zombies for example, they should be shambling around til you get within a few meters before they either walk or charge towards you (pending on the type of zombie). Similar with Skeletons, them and the zombies shouldn't be hauling ass after you like Pinkies but rather walk towards you to start hitting you. So far the only thing that acts like it's supposed to is the Fallens, but even that is debatable.
2. HUB System - This game badly needs a HUB system to be more accurate to Diablo. Every character should start off in town (main HUB) and use various gateways to specific levels. Use ProDoomer as a reference for what I am talking about here. This will eliminate the chance of never getting a damn merchant to buy/sell equipment, as well as adding more merchants to buy things from. And I doubt the game engine can handle a town portal type mechanic, so every level should be separated individually to avoid the need for such a thing.
3. Rare/Champion Mobs - A random chance to encounter enemies with special powers just like in Diablo. The harder the difficulty setting, the higher chance they will spawn in place of regular enemies.
4. More Lootable Objects - It's rare that you will find treasure chests, let alone anything you can interact with to search for free loot. This is one of the main feels of Diablo that is missing. There needs to be more objects you can loots things from.
5. Overhaul Entire MOD - It's about time this MOD should deviate from being WoC meets Diablo, to Diablo 3D. Restructure the classes, attribute system, and skills to match Diablo. Add an actual equipment system later on so you can actually build a character.
If and when all of that gets added, then it will feel very much like a Diablo game. Hope to see it happen.