Hellshots Golf v1.1 - puttering around

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
AvzinElkein
Posts: 619
Joined: Wed Nov 17, 2010 6:35 pm

Re: [wib] golf

Post by AvzinElkein »

Neat; I can't wait to play it. Do you count strokes even though you have to contend with hostiles on the course, or...?
User avatar
MrIcarus
Posts: 12
Joined: Mon Aug 15, 2016 9:29 am

Re: [wib] golf

Post by MrIcarus »

gibe golf plox
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [wib] golf

Post by Captain J »

Rejoice! Icarus Approves.
User avatar
snarkel
Posts: 139
Joined: Wed Aug 06, 2014 9:02 pm
Preferred Pronouns: He/Him

Re: [wib] golf

Post by snarkel »

did a playthrough with some friends on the new version you shared...my friend immediately broke the ace on map16 =D. Also, it seems that sometimes the elevators go under the map and you can fall in. Don't know if that's anything that really needs fixing but I'd imagine it'd be good to know
https://imgur.com/a/Cu0Ahl5
el armadillo2
Posts: 148
Joined: Fri Nov 11, 2016 9:45 am

Re: [wib] golf

Post by el armadillo2 »

Wib? Worb in brogress :DDDDDDD?

Anyways, this looks great. I wonder if someone is gonna make another sport mod after this.
User avatar
TerminusEst13
Posts: 1625
Joined: Mon Nov 09, 2009 3:08 pm
Contact:

Re: [wib] golf

Post by TerminusEst13 »



So I've been fighting with the aiming stream for a while, trying to figure out how to make it cleaner and less of a dribbling piss-trail.
gaydad420 figures it out and sends me the code. It works wonderfully. Thanks, mate!

This hasn't been tested online, but I've been playing with this for like three days straight and it's wonderful. Boy, I sure hope it doesn't explode!
User avatar
TerminusEst13
Posts: 1625
Joined: Mon Nov 09, 2009 3:08 pm
Contact:

Re: [wib] golf

Post by TerminusEst13 »

update: it exploded online
User avatar
gaydad420
Posts: 7
Joined: Sun Mar 01, 2015 12:16 am

Re: [wib] golf

Post by gaydad420 »

ah fugg

Was there something I did wrong with my implementation? Or is the whole implementation itself causing an insane amount of net traffic
User avatar
TerminusEst13
Posts: 1625
Joined: Mon Nov 09, 2009 3:08 pm
Contact:

Re: [wib] golf

Post by TerminusEst13 »

Not really anything your fault, the way the coloring is handled meant that it was calling ACS every single tic. With the insta-trail that was multiplied to where it meant every ball was calling ACS every single tic, producing gigabytes of usage.
I think I've fixed this! Now it's cool. We cool. We all cool.
User avatar
gaydad420
Posts: 7
Joined: Sun Mar 01, 2015 12:16 am

Re: [wib] golf

Post by gaydad420 »

TerminusEst13 wrote:With the insta-trail that was multiplied to where it meant every ball was calling ACS every single tic, producing gigabytes of usage.
OOF

Well, that's what I get for not testing it online before I submitted it, haha. Sorry about that, glad to hear that it's all sorted now though!

I eagerly await the full release. :3:
User avatar
Tormentor667
Posts: 13530
Joined: Wed Jul 16, 2003 3:52 am
Contact:

Re: [wib] golf

Post by Tormentor667 »

This is so kewl ;)
User avatar
UnbornDecay25
Posts: 128
Joined: Tue Oct 30, 2018 6:51 am

Re: [wib] golf

Post by UnbornDecay25 »

Dont ask me why, but I am uber excited to play this. Just something about Doom being made into golf makes me interested. Maybe I'm crazy
User avatar
Wiw
Posts: 766
Joined: Thu Jun 11, 2015 1:58 am
Graphics Processor: nVidia with Vulkan support
Location: Everywhere and nowhere.

Re: Hellshots Golf v1 - puttering around

Post by Wiw »

Oh, now golf is my guilty pleasure! Thanks for putting this out!

(All it needs is that commentator from Actua Golf!)
MrJohnny
Posts: 212
Joined: Fri Aug 05, 2016 8:41 am

Re: Hellshots Golf v1 - puttering around

Post by MrJohnny »

The titlemap is a blessing thank u term.
Post Reply

Return to “TCs, Full Games, and Other Projects”