I decided to try that section on my
Surface Pro 4 tablet, GZDoom doesn't seem to crash - but instead it is completely unresponsive. In addition, I am still able to get the same visual abnormalities on different systems. At this point, I don't know what more I can do. If there is something that you want me to test or to try out, please let me know.
drfrag wrote:That's a 20 minute video, so which builds are supposed to crash? All of them?
The post I provided states that Build 3.5.0 and later causes issues, any build before 3.5.0 and after 2.2.0 - works just fine.
drfrag wrote:You could try with LZDoom, that may be could help to know what's going on.
Abandoned Misery requires the OpenGL renderer, but otherwise - I can try it later tonight.
EDIT:
Fixed a typo on the versions. "Any build before 2.5.0", it was supposed to be "Any build before 3.5.0". My apologize for that small confusion.