[release] SoD Extreme (1) - Eisenfaust Edition released!
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
[release] SoD Extreme (1) - Eisenfaust Edition released!
We proudly present Eisenfaust edition of SoD Extreme (1). We've got many new surprises for you this time, much beyond what Eisenfaust Edition of SoD Extreme II (https://www.moddb.com/mods/spear-of-des ... st-edition) had to offer - new additional enemies, Bosses, weapons, features, enemy actions and attacks, scenery interactivity, missions. So many surprises to discover or get discovered by. Get Psyched!
"Eisenfaust Edition" series of mods are made to bring surprise and new twists to classic Wolf3D gameplay while keeping the oldschool charm of classic Wolf3D.
“Like ID should’ve done it” is overused but I can use it anyway in relation to those editions. Enemies are now more challenging and surprising, but you also have wider weapon selection and optional missions to care for. Have fun discovering all the new features, not all you meet right away.
Some features are "Brutal Doom" inspired, though we're not going THAT gore direction.
Download:
https://www.moddb.com/mods/spear-of-des ... st-edition
Main credits:
Coding: LinuxWolf
Mapping: RonWolf, Dean
New art: DoomJedi, Atina (Title Screen and some scenery animation)
Music: RonWolf
Testing: GarrettChan, WLHack
"Eisenfaust Edition" series of mods are made to bring surprise and new twists to classic Wolf3D gameplay while keeping the oldschool charm of classic Wolf3D.
“Like ID should’ve done it” is overused but I can use it anyway in relation to those editions. Enemies are now more challenging and surprising, but you also have wider weapon selection and optional missions to care for. Have fun discovering all the new features, not all you meet right away.
Some features are "Brutal Doom" inspired, though we're not going THAT gore direction.
Download:
https://www.moddb.com/mods/spear-of-des ... st-edition
Main credits:
Coding: LinuxWolf
Mapping: RonWolf, Dean
New art: DoomJedi, Atina (Title Screen and some scenery animation)
Music: RonWolf
Testing: GarrettChan, WLHack
Re: [release] SoD Extreme (1) - Eisenfaust Edition released!
this has been on of topic for a whole month now
- wildweasel
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Re: [release] SoD Extreme (1) - Eisenfaust Edition released!
The thread is only two days old, though?Zen3001 wrote:this has been on of topic for a whole month now
Re: [release] SoD Extreme (1) - Eisenfaust Edition released!
I'm fucking [censored word] then.
shouldn't you be moving this to projects?
shouldn't you be moving this to projects?
Re: [release] SoD Extreme (1) - Eisenfaust Edition released!
Much as I hate backseat moderating, you're right.
Please next time use the report feature. It doesn't always have to be used against a bad post - it can be used to promote, move, or commend a post as well.
Please next time use the report feature. It doesn't always have to be used against a bad post - it can be used to promote, move, or commend a post as well.
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Re: [release] SoD Extreme (1) - Eisenfaust Edition released!
The mod looks impressive, DoomJedi.
Re: [release] SoD Extreme (1) - Eisenfaust Edition released!
I already expressed myself at moddb and I don't want to copy paste my words so in short: Good job! Played it trough on easiest skill and I liked it. Now I started to play it again this time on the hardest difficulty setting. I even recorded it I you want to check it out.
Spoiler: Don't... just don't... I'm terrible at this XDCompleted the first two levels so far and all I can say... I hate mutants... sorry X-Men. And oh boy I already feel how hard the suicide mutants are gonna be.
Re: [release] SoD Extreme (1) - Eisenfaust Edition released!
good mod, but I can not play with WASD + Mouse, this source port does not have the ECWOLF keyboard and mouse improvements.
WASD "A" and "D" side scroller and Axys mouse "Y" disabled.
This way you play more comfortable and suffer less fatigue when playing.
WASD "A" and "D" side scroller and Axys mouse "Y" disabled.
This way you play more comfortable and suffer less fatigue when playing.
Re: [release] SoD Extreme (1) - Eisenfaust Edition released!
Guys, thank you for all the comments
We're already working on the next installment.
Regarding WASD:
Here - you just need to replace your cfgsdl.sod with that "wasd" config file (renamed) and it should give you WASD controls. The executable was *not* updated.
https://www.dropbox.com/s/u5gzhdt2fw2t9 ... e.rar?dl=0
We're already working on the next installment.
Regarding WASD:
Here - you just need to replace your cfgsdl.sod with that "wasd" config file (renamed) and it should give you WASD controls. The executable was *not* updated.
https://www.dropbox.com/s/u5gzhdt2fw2t9 ... e.rar?dl=0
- Wiw
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Re: [release] SoD Extreme (1) - Eisenfaust Edition released!
Now this is one heck of a dynamic mod! Too bad I'm no good at it!
- armymen12002003
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Re: [release] SoD Extreme (1) - Eisenfaust Edition released!
this looks good any chance of getting a ecwolf or gzdoom version?
- Hipnotic Rogue
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Re: [release] SoD Extreme (1) - Eisenfaust Edition released!
This is some fantastic stuff. It's amazing what you guys can produce.
Thanks for the WASD config file, too.
Thanks for the WASD config file, too.