Well you can tell by the way I use my walk I'm a cubus-man, no time to talksimploo wrote:
[SPRITES] Spriting Carnival!!
Re: [SPRITES] Spriting Carnival!!
Re: [SPRITES] Spriting Carnival!!
He is too solid, he need to move little up when stepping.simploo wrote:Cyber-Mancubus' strut and swagger
- Captain J
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Re: [SPRITES] Spriting Carnival!!
(Ded meme incoming)
They see me Rollin' they Hatin'
They see me Rollin' they Hatin'
- Pixel Eater
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Re: [SPRITES] Spriting Carnival!!
"What do you mean the marines aren't donut shaped? Fine, I'll just make them donut shaped!"
~The real reason demons hate us.
~The real reason demons hate us.
- simploo
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Re: [SPRITES] Spriting Carnival!!
Big Nibba Mancubus takes offense to being called 'solid', he prefers the term 'well stocked'.REXMaster wrote:He is too solid, he need to move little up when stepping.
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Re: [SPRITES] Spriting Carnival!!
There's no weight behind his movements. He just kind of wriggles his legs.
Compare to the vanilla Manc, which has a full-body waddle giving the impression of trying to haul an immense weight around.
Compare to the vanilla Manc, which has a full-body waddle giving the impression of trying to haul an immense weight around.
- simploo
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Re: [SPRITES] Spriting Carnival!!
I've changed a few values, tried to make it seem like he applies more weight when he steps down, but I don't want to change it too much, considering I'd have to completely redo his entire walk cycle (rotations included ), how does he look from this angle?Kinsie wrote:There's no weight behind his movements. He just kind of wriggles his legs.
Compare to the vanilla Manc, which has a full-body waddle giving the impression of trying to haul an immense weight around.
- LossForWords
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Re: [SPRITES] Spriting Carnival!!
*not as dead meme incoming*simploo wrote:Biggest Robo-Boi
P L U G W A L K
Re: [SPRITES] Spriting Carnival!!
Better but still robotic. Why you can't use actual doom's anims?simploo wrote:I've changed a few values, tried to make it seem like he applies more weight when he steps down, but I don't want to change it too much, considering I'd have to completely redo his entire walk cycle (rotations included ), how does he look from this angle?Kinsie wrote:There's no weight behind his movements. He just kind of wriggles his legs.
Compare to the vanilla Manc, which has a full-body waddle giving the impression of trying to haul an immense weight around.
Last edited by REXMaster on Mon Sep 24, 2018 12:48 am, edited 1 time in total.
- TheRailgunner
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Re: [SPRITES] Spriting Carnival!!
Armored dude -> lil' zombie -> big ol' armored screen face -> fucking Frieza why "ghoul" though? -> Aperture turret golem?CWolf wrote:
From left to right:
Our Hero -> grunt (yet to be decided is that zombieman or shotgunguy) -> Enforcer -> ghoul (don't. ask. about. dragonball. reference. there. is. no. such. thing.) -> Brawler (you wouldn't be surpriced that's Pinky)
Re: [SPRITES] Spriting Carnival!!
DENDY GUN and POWER HAND
A light gun and an interactive controller. They wondered if they could modify some common video game devices in good weapons ... and in fact they succeeded. Doesn't the explanation convince you? FINE, it was a mistake, okay? Someone messed up with the e-mails, in fact they were destined for the console Dendy Classic 4 Genius. You're happy? Now shut up and shoot some ducks.
FIRE: One day, captain...
ALT-FIRE: Send your enemy to the creator with one single punch.
RELOAD: Change the fire mode - manual and auto.
ZOOM: Play drag 'n drop with your enemy and objects. Press alt-fire to throw them like a rock. Press zoom again to release them.
A light gun and an interactive controller. They wondered if they could modify some common video game devices in good weapons ... and in fact they succeeded. Doesn't the explanation convince you? FINE, it was a mistake, okay? Someone messed up with the e-mails, in fact they were destined for the console Dendy Classic 4 Genius. You're happy? Now shut up and shoot some ducks.
FIRE: One day, captain...
ALT-FIRE: Send your enemy to the creator with one single punch.
RELOAD: Change the fire mode - manual and auto.
ZOOM: Play drag 'n drop with your enemy and objects. Press alt-fire to throw them like a rock. Press zoom again to release them.
Last edited by Gabbuz85 on Tue Sep 25, 2018 7:01 am, edited 1 time in total.
Re: [SPRITES] Spriting Carnival!!
It's paleskin formerly homo sapient, fast and annoying as it ever might to be.TheRailgunner wrote:
fucking Frieza why "ghoul" though?
They had such?TheRailgunner wrote:
Aperture turret golem?
Re: [SPRITES] Spriting Carnival!!
Some centered stuff for your viewing pleasure, ladies and gentlemen:
I was lazy with the muzzle flashes though
I was lazy with the muzzle flashes though
- YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!
oh, it's the M2019 PKD Detective Special That Gun, finally centered! pretty nice!willkuer wrote:Some centered stuff for your viewing pleasure, ladies and gentlemen:
I was lazy with the muzzle flashes though
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Re: [SPRITES] Spriting Carnival!!
Super sweet!!! Smooth animations, also digging those muzzle flashes too! And do you happen to know the origin of each weapon? I presume that That Gun is from New Vegas.