[NEW!] Doom Delta v2.0 Released!

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Re: [NEW!] Doom Delta v2.0 Released!

Postby DrPyspy » Sat Sep 15, 2018 5:57 pm



Check it out! The OP has been updated with new information. Or, you can check out these sick links:

Doom Delta v2.0
Changelog for v2.0
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Re: [NEW!] Doom Delta v2.0 Released!

Postby Kinsie » Sat Sep 15, 2018 10:56 pm

Great work! Congratulations on the release!
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Re: [NEW!] Doom Delta v2.0 Released!

Postby Captain J » Sun Sep 16, 2018 1:35 am

I Retro-respect this mod. I knew you could do it nicely, with a bit of VHS taste!!
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Re: [NEW!] Doom Delta v2.0 Released!

Postby Darkrune » Sun Sep 16, 2018 2:46 am

I finally decided to give this mod a try and I have to say it is exceedingly well done.
I also like how certain human enemies don't drop souls. It's a nice touch.
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Re: [NEW!] Doom Delta v2.0 Released!

Postby Grizzly » Sun Sep 16, 2018 11:47 am

I'm liking this thus far.

I have a question though: In Wolfenstein 3D, the score system tied into a gameplay system: If you got to a certain score (10000 iiirc) you'd get an extra life! Since Doom does away with lives entirely, is there any reward for reaching certain scores (other then bragging rights)?
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Re: [NEW!] Doom Delta v2.0 Released!

Postby RedoLane » Sun Sep 16, 2018 1:36 pm

Congrats on the release! I've been waiting forever for v2.0
It was worth the wait? for sure :)
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Re: [NEW!] Doom Delta v2.0 Released!

Postby armymen12002003 » Sun Sep 16, 2018 10:17 pm

Nice job with the new version loving it so far.
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Re: [NEW!] Doom Delta v2.0 Released!

Postby Enjay » Mon Sep 17, 2018 1:40 pm

Nice and complete. Feels really good. The menus are particularly impressive. My only "problem" is the view height of Thi Barrett. I mean, I get that she is relatively short but the default Doomguy already has his viewheight far too low so that his eyes are in his chest. Playing as Thi meant me feeling like I'd escaped from Willie Wonka's factory.

Ooopah Loompah Doompedie Dooo I'm gonna rip and tear you right through... ;)
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Re: [NEW!] Doom Delta v2.0 Released!

Postby Ghidora » Mon Oct 22, 2018 7:34 am

Seems like a very good mod!

Unfortunately, I'm having a rather big, game-breaking problem with it. Basicaly every time I find a secret, the game crashes. I'm using the newest, stable version of GZDoom. I really don't know what might be causing this problem and how to solve it, which sucks because the mod looks amazing.
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Re: [NEW!] Doom Delta v2.0 Released!

Postby wildweasel » Mon Oct 22, 2018 11:22 am

Ghidora wrote:Seems like a very good mod!

Unfortunately, I'm having a rather big, game-breaking problem with it. Basicaly every time I find a secret, the game crashes. I'm using the newest, stable version of GZDoom. I really don't know what might be causing this problem and how to solve it, which sucks because the mod looks amazing.

I have a wild theory about that - what model of CPU does your machine have?
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Re: [NEW!] Doom Delta v2.0 Released!

Postby Ghidora » Mon Oct 22, 2018 12:13 pm

wildweasel wrote:I have a wild theory about that - what model of CPU does your machine have?


Intel Core i5-6200U @ 2.30GHz

I'm currently playing on a laptop because my desktop is currently undergoing repairs. That being said, why would it cause such issues? I have about 100 mods installed and all of them, besides this one, work flawlessly.
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Re: [NEW!] Doom Delta v2.0 Released!

Postby wildweasel » Mon Oct 22, 2018 12:55 pm

Hm. Well, my theory was going to be that it was related to this CPU feature-set issue with the FLAC decoder, but your CPU is Intel, and by all rights shouldn't have that kind of problem. So, that theory's out the window.
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Re: [NEW!] Doom Delta v2.0 Released!

Postby Enjay » Mon Oct 22, 2018 1:00 pm

However, if it is just crashing when secrets are found, replacing (as in loading on top, not editing gzdoom.pk3) DSSECRET with a sound file of a different type (or maybe just deleting the one from a copy of the Doom Delta pk3) could still prove to be a useful diagnostic.

BTW, the DSSECRET in this pk3 is a WAV.

[edited for clarity]
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Re: [NEW!] Doom Delta v2.0 Released!

Postby el armadillo2 » Sat Nov 10, 2018 3:00 pm

Why does the game crash when you press the next/previous item keys?
Last edited by el armadillo2 on Mon Nov 19, 2018 2:17 pm, edited 1 time in total.
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Re: [NEW!] Doom Delta v2.0 Released!

Postby zrrion the insect » Sat Nov 10, 2018 6:15 pm

What version of GZdoom are you using?
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