Not on my end =\Glaice wrote:All of the screenshots under the "READ THIS!" spoiler are broken.
(v3.0b) Enhanced Vanilla Project (EVP) - My first Doom mod
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- A_D_M_E_R_A_L
- Posts: 284
- Joined: Sun Apr 16, 2017 2:55 am
- Preferred Pronouns: He/Him
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
-
- Posts: 145
- Joined: Fri Jun 08, 2018 7:24 am
- Graphics Processor: Not Listed
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
How we get add a new Chaingun sprite from MetaDoom and The SSG needs new sprites from Brutal Doom?
Also Spider Mastermind needs new face like Aracnorb Queen's Face
Also Spider Mastermind needs new face like Aracnorb Queen's Face
- A_D_M_E_R_A_L
- Posts: 284
- Joined: Sun Apr 16, 2017 2:55 am
- Preferred Pronouns: He/Him
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
MetaDoom's Chaingun - idk; BD21's SSG - no, I much prefer the current oneTaporGaming wrote:How we get add a new Chaingun sprite from MetaDoom and The SSG needs new sprites from Brutal Doom?
Also Spider Mastermind needs new face like Aracnorb Queen's Face
And speaking of a new Mastermind...
It's coming... soon... tm.
- A_D_M_E_R_A_L
- Posts: 284
- Joined: Sun Apr 16, 2017 2:55 am
- Preferred Pronouns: He/Him
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
v20.2 (2/09/18)
New skull keys
Monsters have shadows (SpriteShadow from Nash)
New shotgun sprites (from BD weapon reskins by Mike12 and DoomNukem)
New Mancubus (Cerebral Behemoth from Complex Clusterf**ck)
New chaingun (from MetaDoom) with new sounds
New skull keys
Monsters have shadows (SpriteShadow from Nash)
New shotgun sprites (from BD weapon reskins by Mike12 and DoomNukem)
New Mancubus (Cerebral Behemoth from Complex Clusterf**ck)
New chaingun (from MetaDoom) with new sounds
-
- Posts: 409
- Joined: Fri Feb 10, 2017 2:17 pm
- Preferred Pronouns: He/Him
- Graphics Processor: nVidia (Modern GZDoom)
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
I think that you've definitely made some improvements to the latest version.
-
- Posts: 145
- Joined: Fri Jun 08, 2018 7:24 am
- Graphics Processor: Not Listed
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
You need quick on the New Plasma Rifle?. from BDV19 Plasma Rifle?
also.
Baron of Hell needs new sprites like Bruiser Demon Recolored as Red
also.
Baron of Hell needs new sprites like Bruiser Demon Recolored as Red
- A_D_M_E_R_A_L
- Posts: 284
- Joined: Sun Apr 16, 2017 2:55 am
- Preferred Pronouns: He/Him
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
Like what exactly?NeonLights95 wrote:I think that you've definitely made some improvements to the latest version.
I don't unerstand the Plasma Rifle question and I much prefer the current Baron sprites.TaporGaming wrote:You need quick on the New Plasma Rifle?. from BDV19 Plasma Rifle?
also.
Baron of Hell needs new sprites like Bruiser Demon Recolored as Red
- A_D_M_E_R_A_L
- Posts: 284
- Joined: Sun Apr 16, 2017 2:55 am
- Preferred Pronouns: He/Him
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
v20.3 (7/09/18)
Changed offsets on Cacodemon projectiles (fires from the mouth)
Changed offsets on bullet clips
(GZDoom port only) Revenant's missiles now work with their OG chance of homing. Made the custom A_Tracer state in ZScript, (thx to DoomKrakken for that BTW) which is the same as the original, but without bullet puffs spawning.
NEW SPIDER MASTERMIND SPRITES (by Clay)
Changed offsets on Cacodemon projectiles (fires from the mouth)
Changed offsets on bullet clips
(GZDoom port only) Revenant's missiles now work with their OG chance of homing. Made the custom A_Tracer state in ZScript, (thx to DoomKrakken for that BTW) which is the same as the original, but without bullet puffs spawning.
NEW SPIDER MASTERMIND SPRITES (by Clay)
- Agitatio
- Posts: 240
- Joined: Mon Sep 05, 2011 10:07 am
- Graphics Processor: nVidia with Vulkan support
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
Think the pistol could use a 9mm casings, instead of the current 5.56s.
-
- Posts: 409
- Joined: Fri Feb 10, 2017 2:17 pm
- Preferred Pronouns: He/Him
- Graphics Processor: nVidia (Modern GZDoom)
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
I think the chaingun is much better.
-
- Posts: 145
- Joined: Fri Jun 08, 2018 7:24 am
- Graphics Processor: Not Listed
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
Quick Demostration.
Zombieman - It's a visor guy with a rifle
Shotgunner - It's a nightvision guy with a shotgun
Chaingunner - DOOM 3 Chaingunner
Imp - Devil is kinda more inspired
Demon - Cyberfiend
Spectre - Blood Spectre. (Lol)
Lost Soul - New Forgotten One
Cacodemon - 3 Eyed head
Hell Knight - Blue Phase Overlord
Baron of Hell - Hellstorm Archon
Arachnotron - 3 eyed Arachnotron
Pain Elemental - Defiler
Revenant - Hellforged Revenant with one cannon
Mancubus - Grey and Red Corpulent
Vile - Exile
Spider Mastermind - Looks perfect than DOOM 2016 Mastermind
Cyberdemon - True Legendary Hellfire Cyberdemon
Zombieman - It's a visor guy with a rifle
Shotgunner - It's a nightvision guy with a shotgun
Chaingunner - DOOM 3 Chaingunner
Imp - Devil is kinda more inspired
Demon - Cyberfiend
Spectre - Blood Spectre. (Lol)
Lost Soul - New Forgotten One
Cacodemon - 3 Eyed head
Hell Knight - Blue Phase Overlord
Baron of Hell - Hellstorm Archon
Arachnotron - 3 eyed Arachnotron
Pain Elemental - Defiler
Revenant - Hellforged Revenant with one cannon
Mancubus - Grey and Red Corpulent
Vile - Exile
Spider Mastermind - Looks perfect than DOOM 2016 Mastermind
Cyberdemon - True Legendary Hellfire Cyberdemon
-
- Posts: 28
- Joined: Fri Sep 07, 2018 9:55 pm
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
Considering the update frequency of this mod, can we have 2 separate download links for the Gzdoom and Zan versions of the mod please?
- Agitatio
- Posts: 240
- Joined: Mon Sep 05, 2011 10:07 am
- Graphics Processor: nVidia with Vulkan support
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
Also, maybe hide air meter unless it's value is anything but 20? Haven't worked with SBARINFO in a while, but I remember it being possible with some stuff.
- A_D_M_E_R_A_L
- Posts: 284
- Joined: Sun Apr 16, 2017 2:55 am
- Preferred Pronouns: He/Him
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
What's so bad about getting 2 versions in 1 package?Clifford21 wrote:Considering the update frequency of this mod, can we have 2 separate download links for the Gzdoom and Zan versions of the mod please?
Not gonna bother (even if it is possible in ZScript)Grigori wrote:Also, maybe hide air meter unless it's value is anything but 20? Haven't worked with SBARINFO in a while, but I remember it being possible with some stuff.
-
- Posts: 145
- Joined: Fri Jun 08, 2018 7:24 am
- Graphics Processor: Not Listed
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
new plasma ball projectile?