Code: Select all
JacobNormalDeath plrdth
JacobCrazyDeath plrcdth
JacobExtreme1Death clxdth1
JacobExtreme2Death clxdth2
JacobExtreme3Death clxdth3
JacobPain plrpain3
JacobGrunt grunt1
JacobPoisonCough pois2
JacobFallingScream fall1
JacobFallingSplat fallhit
JacobBurnDeath plrburn
JacobFailedUse grunt1
JacobPuzzleFail clhmm
$random JacobExtremeDeathPicker { JacobExtreme1Death JacobExtreme2Death JacobExtreme3Death }
$playersound Jacob male *death JacobNormalDeath
$playersound Jacob male *crazydeath JacobCrazyDeath
$playersound Jacob male *burndeath JacobBurnDeath
$playersound Jacob male *xdeath JacobExtremeDeathPicker
$playersound Jacob male *pain100 JacobPain
$playersounddup Jacob male *pain75 *pain100
$playersounddup Jacob male *pain50 *pain100
$playersounddup Jacob male *pain25 *pain100
$playersound Jacob male *grunt JacobGrunt
$playersound Jacob male *land PlayerLand
$playersound Jacob male *poison JacobPoisonCough
$playersound Jacob male *falling JacobFallingScream
$playersound Jacob male *splat JacobFallingSplat
$playersound Jacob male *usefail JacobFailedUse
$playersound Jacob male *puzzfail JacobPuzzleFail
I have all the defined sounds, so what's going on?