Hello dear community,
After finding out that GZDoom has now stereo 3D features as well as VR, I was wondering if it could be possible to implement the options to increase/reduce stereo 3D strength (scene depth) as well as 3D distance (percentage in front), like many 3D games do, or for example Tridef. I am sure those features could be used not only for stereo 3D but also for VR.
Warmest regards and sorry if this feature has been asked before,
Pepois