[Resource] [Weapons] Captain J's SnapShooting Workshop 2!

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

silentw wrote:Hey J, grabbed your energy magnum as the base for something I'm cooking up for Project Ironclad, if you approve -
Ahh yes. I really love this gun! Looks extra heavy and sturdy. Nice work, my lad! :D
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

Image
Glad to Sprite a good weapon model finally. And this weapon looks potentially Serious enough!

Originally uploaded by Solais, the member of Croteam. Newly uploaded by Biomechanoid from Steam Workshop as an addon.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

chasmcasingpak.PNG
chasmcasingpak.PNG (7.81 KiB) Viewed 3171 times
Have some casings from Chasm: The Rift!
User avatar
Pandut
Posts: 231
Joined: Tue Mar 23, 2010 4:47 pm
Preferred Pronouns: No Preference
Graphics Processor: nVidia with Vulkan support
Location: existential dread

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Pandut »

O:

May I use these casings for ZRift?
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

Ooooh sure thing! Thank you so much for considering use of my humble work.
Last edited by Captain J on Thu Jul 19, 2018 11:48 am, edited 1 time in total.
User avatar
Panzermann11
Posts: 147
Joined: Wed Sep 14, 2016 1:30 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support
Location: 'Nam, baby!
Contact:

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Panzermann11 »

So you're behind those sprites that I saw in many mods? Coolio!
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

Don't thank me, thank the modders whomever used my humble sprites! They did some gratefully wonderful job.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


Some PDA sprite i worked on.
Last edited by Captain J on Thu Sep 13, 2018 2:22 am, edited 1 time in total.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


Venom Gun, but with a bit different design and textures. Kudos to GothixBE at Deviantart.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


Super old Crossbow that actually used for Black Mesa before. Planned to rip this model but forgotten it for a long time... Until now.

Original by some user called .SoJa, as far as the information goes in Gamebanana.com.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


Super Done!! Classic-Shooter-Friendly Sized Weapon sprites of XLBA version of Marathon 2: Durandal! Many thanks to Vostyok for such delicious information. I really had fun making these sprites!

However i couldn't edit other weapon sprites because... I prefer them sprites angled. TBH, some idle weapon sprites in Marathon series are weird yet fun to look at. They are too much slim, circular and such, can't even recognize what does they look like. If anyone's got the guts to make the other sprites angled, be my guest!

Also there was no HD version of 10mm casing sprites, so that stinks. At least i've made shotgun casing one tho.

Credit gloriously goes to Bungie Software.
User avatar
Vostyok
Posts: 1666
Joined: Sat Jan 17, 2015 8:54 am
Preferred Pronouns: No Preference
Location: Discord: Vostyok#3164
Contact:

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Vostyok »

Awesome work. I've been thinking of doing something with these but glad they were useful to you.

I think Doom handing these could be a good week's work. Could be a fun project for someone :)
User avatar
SiFi270
Posts: 451
Joined: Tue Feb 10, 2015 2:51 am
Location: Does anyone put a serious answer here?

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by SiFi270 »

Might you be interested in doing something with the 3D Marathon weapons from Resurrection for UT99 or Rampancy for Half Life? The former even has a new weapon in the form of the Athena .7-Class Railgun, which appears where sniper rifles used to be in CTF maps.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

Thanks Vostyok! I could've create those beauties thanks to you. Anyway SiFi270, that's very intriguing! I'll check those mods later. This is gonna be fun.


Anyway, i have edited some weapon sprites of HD Reskin mod for Marathon 1. Now finally they less look Cartoony, which is really better! But alas, i couldn't edit the fists because some sprite of it was too blurry. Also this reskin mod has very few weapon animations so i couldn't make angled sprites... But i'm still grateful though!

Credit goes to General Tacticus at simplici7y.com. Kudos for awesomely improved Marathon 1 weapon models!
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

I searched through gamebanana and found some old stuff. However i haven't sprited them until now!! So here you go-
Spoiler: click ere
I'm getting old, i guess. Some of them doesn't look perfect to my eyes. Improvements are always welcome, tho!
Post Reply

Return to “Resources”