Yet to be named DOOM 2 campagne
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- mty
- Posts: 46
- Joined: Thu Mar 29, 2018 1:48 pm
- Graphics Processor: nVidia with Vulkan support
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Yet to be named DOOM 2 campagne
I read eevee's tutorial i think about three weeks ago. Just wanted to build a map. But i got stuck and now there are four and yet more to come. Here some first shots.
EDIT: New video, scroll down.
EDIT: New video, scroll down.
Last edited by mty on Mon Jul 16, 2018 5:20 pm, edited 1 time in total.
Re: Yet to be named DOOM 2 campagne
That looks cute!
Re: Yet to be named DOOM 2 campagne
looking forward to this one
Re: Yet to be named DOOM 2 campagne
It's fine, I guess.
- mty
- Posts: 46
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- Graphics Processor: nVidia with Vulkan support
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Re: Yet to be named DOOM 2 campagne
Four maps more or less done so far, plan around 6-8 all together. Can always put in more detail, but I want to get done rather quickly. But I try to focus on a good single player experience, doom like, just a bit more modern.
Spoiler:
Last edited by Blue Shadow on Fri Apr 20, 2018 8:52 pm, edited 1 time in total.
Reason: Spoilered the screenshot(s).
Reason: Spoilered the screenshot(s).
- 0mrcynic0
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Re: Yet to be named DOOM 2 campagne
Looks really nice. It will be great if this becomes a full megawad or even a wad with a few levels.
- mty
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Re: Yet to be named DOOM 2 campagne
I am stuck with the gameplay concept of the fifth level, so I am putting some more detail into my existing ones.
Spoiler:
Last edited by mty on Mon Jul 16, 2018 5:21 pm, edited 1 time in total.
- mty
- Posts: 46
- Joined: Thu Mar 29, 2018 1:48 pm
- Graphics Processor: nVidia with Vulkan support
- Location: EU
- Contact:
Re: Yet to be named DOOM 2 campagne
EDIT: new video, scroll down
I'm going for a hand drawn old school look with big pixels and strong colors.
I'm going for a hand drawn old school look with big pixels and strong colors.
Last edited by mty on Mon Jul 16, 2018 5:21 pm, edited 1 time in total.
Re: Yet to be named DOOM 2 campagne
This is looking really good!
- mty
- Posts: 46
- Joined: Thu Mar 29, 2018 1:48 pm
- Graphics Processor: nVidia with Vulkan support
- Location: EU
- Contact:
Re: Yet to be named DOOM 2 campagne
Thx. I am making progress. But these new textures are slowing me down a lot.
http://www.matyy.de/doom/1.jpg
http://www.matyy.de/doom/2.jpg
http://www.matyy.de/doom/3.jpg
http://www.matyy.de/doom/4.jpg
http://www.matyy.de/doom/5.jpg
http://www.matyy.de/doom/1.jpg
http://www.matyy.de/doom/2.jpg
http://www.matyy.de/doom/3.jpg
http://www.matyy.de/doom/4.jpg
http://www.matyy.de/doom/5.jpg
Last edited by Blue Shadow on Wed Apr 25, 2018 12:36 am, edited 1 time in total.
Reason: Link to screenshots directly, as they're too large.
Reason: Link to screenshots directly, as they're too large.
- mty
- Posts: 46
- Joined: Thu Mar 29, 2018 1:48 pm
- Graphics Processor: nVidia with Vulkan support
- Location: EU
- Contact:
Re: Yet to be named DOOM 2 campagne
Parenting keeps me busy, but I managed to make a little progress:
Please excuse the darkness in the end.
Please excuse the darkness in the end.