Extremely choppy, slowed sound seems to randomly appear
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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Extremely choppy, slowed sound seems to randomly appear
Running GZDoom 3.4.1 on Windows 10 64-bit, using Microsoft GS Wavetable Synth for music and OpenAL with default settings, Doom 2 and Plutonia will start to get very choppy and slowed sound effects at seemingly random. It seems to be most common when hitting ESC and scrolling through the menu. Restarting the sound will sometimes work, but sometimes won't, and eventually the sound will get choppy again within minutes.
Re: Extremely choppy, slowed sound seems to randomly appear
For reference, hopping back to 3.3.2 fixes everything.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49073
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Extremely choppy, slowed sound seems to randomly appear
Try to exchange the OpenAL DLL for the 3.3.2 version. The 3.4.1 release was accidentally shipped with an old version of all the additional DLLs and OpenAL in particular seems to be a problematic version on some systems.