DabbingSquidward wrote:Sorry for replying this late, but the AT-14s are finally fixed, thanks for bearing with me

Edit: Some spontaneous ideas for a Duke player class:
-His glock/Sta-12 could be fully automatic
-instead of hand grenades he could be carrying either pipebombs or laser tripwire mines (just like the ones in Half-Life and the SLAMs in HL2DM)
-I'm not sure about his special skill, because steroids would be too similar to UAC Elite's Berserk and one of the other classes already has a hologram if I'm not mistaken.
As for the rest of his arsenal, he could have some weapons from Duke Nukem 64, DNF and also from some popular mods like DukePlus or Nuclear Showdown as an extra bonus.
Glad to hear the AT-14s are finally fixed! Sorry it's taken so long, they were a bitch to put together in the first place.
Here's my two cents about your suggestions for a Duke class:
* I'm thinking Desert Eagle. But I agree, he needs an automatic pistol.
* I think someone had a snippet of code for pipebombs. It's a good idea, the trick is getting them to work. Maybe I could have the death state (resting on ground) loop until the player triggers them via detonator. It wouldn't be hard, I managed to do remote detonation in Zagemod with rockets. My only issue is how I'm going to handle the detonator, whether that should be its own weapon or something. And if that's the case, maybe just make it its own weapon? I dunno. If you've got any ideas on this, please fill me in.

* I don't think any class uses a decoy. The problem with friendly AI in GZDoom is that enemies will never target them unless friendlies attack them first. So that might rule out the Holoduke as a potential active skill. Definitely don't wanna do Berserk for him either. We'll have to figure something out for him that's gonna be unique.
* While I've not played DN64, I have played DN Advance. Though I think the only real difference is that the Ripper (or Chaingun Cannon if you prefer) is replaced with an MP5. Also, since I've got weapons on the mind while writing this, I'm not totally sure how I'm gonna handle the Shrinker.