Hi,
I tried to import a .obj file into GZDoom builddoom er but it did not work!
So I intend to convert this object type file.
In which other 3D format should I convert it to import to GZDoom Builder?
thanks
import format of a 3D file
Moderators: GZDoom Developers, Raze Developers
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
- ramon.dexter
- Posts: 1529
- Joined: Tue Oct 20, 2015 12:50 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Kozolupy, Bohemia
Re: import format of a 3D file
.md2 and .md3. Quake formats. Gzdoombuilder and both gzdoom doesnt support .obj.
Re: import format of a 3D file
if i model in Blender,which Blender output format should I export to import into GZDoom Builder?
The possible output formats of Blender are:
.dae
.ABC
.3ds
.fbx
.ply
..obj
.x3d
..stl
The possible output formats of Blender are:
.dae
.ABC
.3ds
.fbx
.ply
..obj
.x3d
..stl
- Kappes Buur
-
- Posts: 4122
- Joined: Thu Jul 17, 2003 12:19 am
- Graphics Processor: nVidia (Legacy GZDoom)
- Location: British Columbia, Canada
- Contact:
Re: import format of a 3D file
GZDB, and thusly GZDB-BF, import/export wavefront obj files as Terrain.
From the Refmanual
For actors, such as weapons, monsters, various objects, etc, use MD3.
viewtopic.php?f=7&t=61144&p=1061628#p1061628
If you need to convert formats
viewtopic.php?f=3&t=21885&p=851048#p851048
From the Refmanual
For actors, such as weapons, monsters, various objects, etc, use MD3.
viewtopic.php?f=7&t=61144&p=1061628#p1061628
If you need to convert formats
viewtopic.php?f=3&t=21885&p=851048#p851048
- Leon_Portier
- Posts: 62
- Joined: Sun Feb 12, 2017 3:30 pm
- Location: Dark side of Bavaria
Re: import format of a 3D file
I use Nash´s md3 export plugin for Blender.
viewtopic.php?f=37&t=35790
viewtopic.php?f=37&t=35790