by whatup876 » Sat Jun 23, 2018 8:19 am
I saw Revenants (a regular one and Fiend) infighting each other and i thought it was fixed.
And i like that the invulnerablity's blue filter is a little tribute to the GBA port, but i wondered if other power ups could have had a screen effect similar to Doom 4 power ups where they don't necessarily cover the full screen.
Anyway, i also thought more about those monsters suggestions:
* Druj could still have a regular Mancubus fire attack, making the individual fireball attack a secondary attack, just in case he needed to be more vanilla-friendly.
* If Ghoul shooting two rockets is bad, maybe they could deal less damage or he could have an original attack, like a slow projectile, but with a trail effect. (as if it was fire)
* The Doom 4 Pinky (Belphegor) in their game's MP could turn into a Spectre, which may or may not be a good idea, but he also has a canonically short vision.
Edit: Also, i just tried the mod with TNT and the second level has that area where you're meant to telefrag the Barons, but they jumped out of their areas.