1. download the attached and DUMP 2
2. gzdoom -file <the attached mod> DUMP-2v2.pk3 -nomusic -noautoload
3. New game, mash enter until at map01
4. Go to Map08 using idclev08, map map08, or changemap map08
Expected: the cameratexture appears as on map01.
Actual: only one corner of the cameratexture appears, the rest blacked out.
Screenshots:
Spoiler:Once it appears it never goes away, even if you start a new game, until you quit GZDoom.
This works fine in 3.3.2 and is bugged in 3.4.0.
If I break the ANIMDEFS reference in DUMP2, the HUD cameratexture works fine.
When the bug appears and I try to switch renderers, it persists.