Hello, this is a map that I made with textures / models 3D rendered with PBR materials.
Here I have a demonstration video.
DOWNLOAD LINK:
https://mega.nz/#!YFVnQBbI!2WFGdN6JSFEZ ... OY5MAr61tk
I hope you like it .
CREDITS:
3DRealms
DrDoctor
R33K
Hoover1979
ID Software
SonicTeam
Talon1024
Tea Monster
Zanieon
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Support me via Paypal
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
CHECK OUT MY FACEBOOK PAGE:
https://www.facebook.com/Psychosilverth
PBR Materials [Demo map]
Moderators: GZDoom Developers, Raze Developers
Forum rules
Please don't start threads here asking for help. This forum is not for requesting guides, only for posting them. If you need help, the Editing forum is for you.
Please don't start threads here asking for help. This forum is not for requesting guides, only for posting them. If you need help, the Editing forum is for you.
- PsychoSilverTH
- Posts: 74
- Joined: Mon Mar 05, 2012 7:52 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Chile
PBR Materials [Demo map]
Last edited by PsychoSilverTH on Sun Jul 15, 2018 10:40 pm, edited 6 times in total.
Re: PBR Materials [Demo map]
Wow, cool! How did you make this?
- PsychoSilverTH
- Posts: 74
- Joined: Mon Mar 05, 2012 7:52 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Chile
Re: PBR Materials [Demo map]
I use photoshop applying different ways of creating the materials so that the texture is brighter or less and metallic or less, if you think that it's hard to use photoshop you can use this aplication web, it's very easy to use: http://cpetry.github.io/NormalMap-Online/snacky wrote:Wow, cool! How did you make this?