Wrath of Cronos RPG V3A
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Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- 4thcharacter
- Posts: 1183
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Re: Wrath of Cronos RPG 1.8A
The opposite is also true if we go by health to gauge exp handouts; weak bullet sponges give you more exp. It's a flawed EXP system in a way if you think about it.
- Void Weaver
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Re: Wrath of Cronos RPG 1.8A
Yep. Looks that exp formula needs of additional modifiers like as tags, flags (BOSS, NOGRAVITY, GHOST forex) and maybe other variables such as output damage or something like.
- irontusk341
- Posts: 566
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- Graphics Processor: nVidia (Modern GZDoom)
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Re: Wrath of Cronos RPG 1.8A
I have tried everything and followed your instructions and world dominators instructions and still get WOC bugs. on 3.3.2.... Until Thetis can make WOC truly Compatible with 3.3.2 and newer versions "Without bugs" theres no way to get it out of 2.2....Void Weaver wrote:Does your fixed version return the same bugs in GZDoom 2.2? If it so, then looks that you has broke the WoC scripts, lol.irontusk341 wrote:I loaded the Gzdoom 3.3.2 with the fixed Wrath of cronos script and i get the following bugs,
Also would be correct if you shows comparing of the script editions, there is no telepaths, sorry.
Btw, I wondering why are you did edit WoC scripts?
If you wishes to fix WoC comapibility with newer GZDoom, than you can try to ask worldendDominator for help, since he already fixed most of errors.
What about "Script error, "wrathofcronosr2c2 - fixed.pk3:decorate/health bar.txt" line 396:" it can be fixed by blocking of "Actor HPBARWARP : Custominventory", because it's just unfinished hpbar for multiplayer.
- irontusk341
- Posts: 566
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Re: Wrath of Cronos RPG 1.8A
irontusk341 wrote:I have tried everything and followed your instructions and world dominators instructions and still get WOC bugs. on 3.3.2.... Until Thetis can make WOC truly Compatible with 3.3.2 and newer versions "Without bugs" theres no way to get it out of 2.2 for HERETIC ONLY....Void Weaver wrote:Does your fixed version return the same bugs in GZDoom 2.2? If it so, then looks that you has broke the WoC scripts, lol.irontusk341 wrote:I loaded the Gzdoom 3.3.2 with the fixed Wrath of cronos script and i get the following bugs,
Also would be correct if you shows comparing of the script editions, there is no telepaths, sorry.
Btw, I wondering why are you did edit WoC scripts?
If you wishes to fix WoC comapibility with newer GZDoom, than you can try to ask worldendDominator for help, since he already fixed most of errors.
What about "Script error, "wrathofcronosr2c2 - fixed.pk3:decorate/health bar.txt" line 396:" it can be fixed by blocking of "Actor HPBARWARP : Custominventory", because it's just unfinished hpbar for multiplayer.
-
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- Joined: Wed Nov 17, 2010 6:35 pm
Re: Wrath of Cronos RPG 1.8A
Unfortunately, Thetis seems to have vanished from these forums
- irontusk341
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Re: Wrath of Cronos RPG 1.8A
quick update... i was using WOC 2c2 version and not Version 2. it does "kinda" work now, the only problem i have is some monsters are displaying their tag names as path files...
For Example "Zombie@diablo.pk3@d2modres.wad@decorate" instead of Just Zombie.
For Example "Zombie@diablo.pk3@d2modres.wad@decorate" instead of Just Zombie.
- 4thcharacter
- Posts: 1183
- Joined: Tue Jun 02, 2015 7:54 am
Re: Wrath of Cronos RPG 1.8A
Try giving the monsters with tags in decorate.
- worldendDominator
- Posts: 288
- Joined: Sun May 17, 2015 9:39 am
Re: Wrath of Cronos RPG 1.8A
That looks like what happens when your actor has the same name as an existing one, it gets its filepath added to its actor name. Just give it a unique name and use tags, as 4thcharacter said.
- IvanDobrovski
- Posts: 83
- Joined: Mon Aug 08, 2016 4:05 am
Re: Wrath of Cronos RPG 1.8A
You need to fix Script 900, it's not only not CLIENTSIDE but it runs for every tic for every monster, making the mod unplayable as time goes on... This needs urgent attention for Zandronum compat.
- irontusk341
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Re: Wrath of Cronos RPG 1.8A
the packed wrathofcronos2.pk3 in the Diablo 3D TC mod now works with Gzdoom 3.3.2. and Zandronum 3.0
Re: Wrath of Cronos RPG 1.8A
Great! Now all that's left is to get the extra monsters working right. They don't seem to work with that version and GzDoom right now.
- irontusk341
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Re: Wrath of Cronos RPG 1.8A
The custom (random) monsters so far only work on doom and hexen, I cant get them to work on heretic, unless i make a separate Actor ID for them for doom builder and manually add them. it would add variety, but it would take away the thrill of a randomized custom monster.-Ghost- wrote:Great! Now all that's left is to get the extra monsters working right. They don't seem to work with that version and GzDoom right now.
Re: Wrath of Cronos RPG 1.8A
Which files load up the random monsters? I see the regular WoC files but no Doom random monster one or anything like there was originally.
Sorry, I don't mean to pick your mod apart, I've been playing through that as well and having a lot of fun!
Sorry, I don't mean to pick your mod apart, I've been playing through that as well and having a lot of fun!
- irontusk341
- Posts: 566
- Joined: Mon Oct 09, 2017 8:11 pm
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Re: Wrath of Cronos RPG 1.8A
oh.... woc isnt my mod lol, but as much as i modified it for my diablo 3D project there really isnt much left of Thetis's original work.-Ghost- wrote:Which files load up the random monsters? I see the regular WoC files but no Doom random monster one or anything like there was originally.
Sorry, I don't mean to pick your mod apart, I've been playing through that as well and having a lot of fun!
Re: Wrath of Cronos RPG 1.8A
Yeah, it just seems to be the main working version of it at the moment for GzDoom.