[Closed] Translucent lines are invisible in softpoly

Bugs that have been investigated and resolved somehow.

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Translucent lines are invisible in softpoly

Postby Marisa Kirisame » Tue Apr 17, 2018 9:11 am

I also noticed this in MAP07 of Valiant. When pressing the two switches in the starting area, you should see archviles behind translucent force fields. These don't draw at all when using softpoly, but work fine on both carmack and opengl.
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Marisa Kirisame
ZScript Crimester
Joined: 08 Feb 2008
Location: Vigo, Galicia
Discord: 霧雨魔理沙#1666
Twitch ID: magusmarisa
Github ID: OrdinaryMagician
Operating System: Other Linux 64-bit
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Graphics Processor: nVidia with Vulkan support

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