by ibm5155 » Sun Apr 08, 2018 8:37 am
I'd like to also Interact with the menu by acs\zscript, so I could control what specific menu should i show in titlemap\ingame or if the player should be able to enable it.
Something like I did here :https://www.youtube.com/watch?v=KljqtxNvdHo
so with that I could do a skippable intro, block the menu at certain parts and maybe on the future, show a different menu for ingame
still for spooky's house of jumpscare menu I removed 80% of the menu options, and also added other options like a fast show fps.
People doesnt need to know how many channels the engine will use for sound, only the game volume and where it's going to output the sound,...
EDIT: Uh I liked the Pixel Eater menu, one thing I'd add for the vídeo options is a fast way to select the screen that's going to show the game (in case the user has multiple screens)