The Iron Forge is a single map for Heretic, created by Xaser (architecture/layout) and me (thing placement). It plays in the E2M1 slot and requires ZDoom/GZDoom. Enjoy the public beta, and let us know what you think!
This map includes a variety of tweaks to Heretic's monsters and weapons to improve the pacing and balance of the game (especially to address that feeling you get when all the monsters are super weak but take forever to kill). If you've played a beta of The Wayfarer, you'll recognize most of these changes.
Download the wad here.
Screenshots:
The Iron Forge: a Xaser/Not Jabba collab map
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Iron Forge: a Xaser/Not Jabba collab map
Last edited by Hellser on Wed Mar 21, 2018 11:02 am, edited 1 time in total.
Reason: Please use the [imgur] tags next time.
Reason: Please use the [imgur] tags next time.
Re: The Iron Forge: a Xaser/Not Jabba collab map
A quick copypasta author-post (since I happened to post it on DW first):
If you're wondering if it was absolutely necessary to include the grammar note, the answer is "fronk tube". Don't ask.Xaser wrote:Some quick history: This was originally intended for Realm of Parthoris, but distractions happened and I wasn't able to get it done in any reasonable timeframe. It kinda sat homeless for a while until Not Jabba kindly offered to finish it (and donate those delicious Wayfarer gameplay tweaks), which is absolutely superheroic. Thanks again for bringing this to life!
For when someone inevitably notices and asks: yes, the map layout is based on a certain something. Props to whomever first notices.
[...did I just use "whom" correctly? For shame! This is the internet; who gives a sock about grammar?]
Re: The Iron Forge: a Xaser/Not Jabba collab map
Iron Keep from Dark Souls II?Xaser wrote: For when someone inevitably notices and asks: yes, the map layout is based on a certain something. Props to whomever first notices.