HXRTC Project Golden Edition Plus R14 (1 Jun 2023)

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Hexereticdoom
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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Post by Hexereticdoom »

4thcharacter wrote:
Mister Neauxbauxdeay wrote:
ICARUSLIV3S has published a revision of the H-Project!
Based on the video's content, I think you mean "review", instead of "revision", no?
ICARUS magically changed the mod with his own review. :lol:
Ouch dude, what a misspell... :blergh:

Blame that f****ng Google Translator!!! :bang: :bang: :bang:

:P :P :P
unkind wrote:umm, so how do you use the berserk pack you can pick up? I can't seem to select those items in the left area of the UI below the "selected" item.
Check in GZDoom's Customize Controls options which keys are binded to inventory actions. If there are no default keys assigned (could be your case), it may be necessary to rebind them.
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Re: HXRTC Project Final Edition (Revised 7 jan 2018)

Post by Hexereticdoom »

Hello there guys, I have uploaded a few moments ago a small update of my (still not dead) HXRTC Project mod. Actually, it is the 3rd revision of Final Edition with some minor changes and a little fixing & tweaking-up...

Among other few not-worth-mentioning things, this R3 update mainly restores the old ice chunk sprites that were changed from GZDoom 3.2.3 (in new included extra PK3 file) and includes a small menu update for HXRTC Special Keys (GZDoom/QZDoom's Customize Controls section) which now adds the Fast Kick action; no need from now to bind manually the default Zoom key to kick enemies or objects.

So then, available from this moment the updated download links on first post... :winker:

Cheerio, and happy new year everyone! 8-)
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Iron Droog
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Re: HXRTC Project Final Edition (Revised 7 jan 2018)

Post by Iron Droog »

I personally love how you can spit on your enemies. It's a good thing to do once you killed someone especially tough.
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Hexereticdoom
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Re: HXRTC Project Final Edition (Revised 1 feb 2018)

Post by Hexereticdoom »

Iron Droog wrote:I personally love how you can spit on your enemies. It's a good thing to do once you killed someone especially tough.
Yeah, it's rude but satisfactory, hehe... Glad you like it! =:)

By the way dear Doomguys, I have published another small revision of the H-Project mod (the 4th one to go) that includes a few non-critic additions that are already featured in my other Heretic addon, HeXeReTiC Fantasy (which is also gonna be updated imminently, so the interested ones stay tuned). Here is a small list of the changes made on this little update:
  • - The Ice Chunks spawned by those defeated icy enemies or frozen-to-death foes now produce a tinky sound effect when bouncing off planes and walls.
    - The Stone Boulders released by most rocky rivals or some stoney projectiles have also gained another hard-hit SFX when they bounce around. This way, you will be warned acoustically about these hurting passive projectiles and could help you to dodge them easier than before.
    - The Stone Knight now makes audible heavy footsteps when walking around in search of opponents.
That's all for now I guess, if you want to get the file it is ready for download at end of first post, as usual... :wink:

Have a nice Doomsday everyone! 8-)
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Re: HXRTC Project Final Edition (Revised 17 feb 2018)

Post by Hexereticdoom »

Hi there again! I've uploaded the 5th revision of the mod some instants ago, which fixes some weird behaviour on a few special enemies that lacked a necessary 'idle' state, and it was provoking some unwanted 'spawn' animations when they achieve to kill the player. :ugeek:

It is pretty recommended to update your copies... Keep having fun Doomguys! B-)
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Re: HXRTC Project Final Edition (Revised 17 feb 2018)

Post by m8f »

Hi! Support for HXRTC Project is added to Weapon Selection Menu.
It can help managing the huge list of weapons in this mod and selecting the right weapon.
(One may want to adjust scaling in HUD Options -> Scaling Options -> Messages for Menu to fit on the screen. The list is huge :D )

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Hexereticdoom
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Re: HXRTC Project Final Edition (Revised 17 feb 2018)

Post by Hexereticdoom »

m8f wrote:Hi! Support for HXRTC Project is added to Weapon Selection Menu.
It can help managing the huge list of weapons in this mod and selecting the right weapon.
(One may want to adjust scaling in HUD Options -> Scaling Options -> Messages for Menu to fit on the screen. The list is huge :D )

Hey, that seems to be a pretty interesting addon, I'll check it out ASAP. :yup:

Also, thanks a lot for the H-Project support! :thumb:
shadstarn
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Re: HXRTC Project Final Edition (Revised 17 feb 2018)

Post by shadstarn »

beautiful!

can you please help me i dont want to stsart with the lazer gun infact i dont want he lazer gun entirely

is there a way for me to start with the doom pistol?
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Re: HXRTC Project Final Edition (Revised 17 feb 2018)

Post by m8f »

shadstarn wrote:is there a way for me to start with the doom pistol?
Just type this in console every time you want the doom pistol:

Code: Select all

give beretta
Polygon
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Re: HXRTC Project Final Edition (Revised 17 feb 2018)

Post by Polygon »

May I use some sprites in here for my own mod if I credit you?
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Re: HXRTC Project Final Edition (Revised 17 feb 2018)

Post by Hexereticdoom »

Polygon wrote:May I use some sprites in here for my own mod if I credit you?
Well, if the sprites you want are made by me, no problem, go on with it. :winker:

And in case your wanted sprites have been originally made by someone else, please credit him/her also. Check the (long) credits list on first post for more info.
Polygon
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Re: HXRTC Project Final Edition (Revised 17 feb 2018)

Post by Polygon »

Well, if the sprites you want are made by me, no problem, go on with it. :winker:

And in case your wanted sprites have been originally made by someone else, please credit him/her also. Check the (long) credits list on first post for more info.
[/quote]

AAAAA Thank you so much ;o;! Love your mod very much by the way :>!
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Hexereticdoom
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[TEASER]

Post by Hexereticdoom »

Just leaving this right there...

:chaingun: :BFG: Image :rocket: :railgun:

Bye for now... 8-)
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Re: HXRTC Project Final Edition (Revised 17 feb 2018)

Post by SeriousWeasle »

HYPE
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Re: HXRTC Project Final Edition (Revised 17 feb 2018)

Post by Hexereticdoom »

Bump for announcing the official release date for HXRTC Project Golden Edition:


>>> Thursday 17th May 2018 <<<


So, just two days remaining! :wink:

Fully testing it at the moment for polishing work, and also hope to squash all possible bugs... :ugeek:
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