Lud wrote:Usually when it happens, and if it's a null pointer, the console will print out an error with red letters. I need all the lines under "VM execution has aborted". Like, all of them. Take a screenshot with your phone, or switch to windowed mode (Alt + Enter, try both alts in case it doesn't work) and use printscreen. I need to know where the error happens, and that's listed in the console.
Hmm, maybe its not a null pointer then. This is what it looks like on my end:
Apart from the "Access Violation" summary it gives, there isn't any other useful information. The details just list a bunch of hexadecimal gibberish, while the console log doesn't spew out any red lettered errors.
The situation where the crash occurs is a closed combat arena with about 60 monsters spawning in through teleporters, where there is a mix of everything from imps to cacos to revenants and cyberdemons. Its a messy situation where dudes are exploding left and right. That said, I had the same access violation previously happen when blasting a zombieman on his lonesome on another map, so I think there is a general issue that happens once a sizable monsters have already been killed so far, since it has never happened at the beginning of a level.
This might go back to the thought I had when I started using this mod at first; I had been playing the game with no crashes at all with the same set up of mods on GZDoom 3.1.0, and I simply upgraded GZDoom to 3.2.5 and added the Universal Gibs to the list of mods. 95% of the time, I can play fine and no crashes occur, but sometimes I get this "access violation" crash once a while. It may be possible that the old mod list I'm using is not happy with the latest version of GZDoom, bringing up errors that otherwise were absent before the upgrade or maybe there is a wierd interaction between the wacky monster replacer mod + Universal gibs that triggers the crash.
Its annoying, but this crash is too vague in information. The cause could be anywhere. I'll keep trying to play with Universal Gibs with other mods and see if the crash happens elsewhere.
Also RIP your to your GPU, it was a fine peace of hardware while it lasted. ;_;7