The aim of the level is to collect all 9 keys and enter the battle arena at the end, respawn is essential unless you are a pro player because I seem to die a lot lol. Teleporters become available to you from the spawn room as you progress, this saves relentless back track after deaths. Item respawn is also recommended so I have attached the autoexe.cfg with the zipfile. I have also attached the GZDoom ini file I used when testing the map, so you can copy these settings in if you wish for this wad to get the most out of it. Recommend disabling double jump and ledge climb as the puzzles/progression are designed for single jumping only, but again its entirely up to you.
You will notice a ton of errors when loading the files but none that actually crash or affect gameplay, I'll hopefully have them sorted in the final draft. Please let me know if you notice any in game bugs etc and I'll fix them.
WAD Load Order:
DWIZER1.wad
Textures.wad
PB3Custom.pk3
HUD.pk3
In time I'm hoping to merge each into one wad but its giving me a headache right now due to errors haha.
Here's some screenshots of the level.
Spoiler:Here is the download link for the zipfile:
Spoiler:
So this is my first map and to say it's been a nightmare getting stuff working is an understatement lol. Just used the info on this forum to learn from scratch. Top notch guides. Please let me know what you guys think and how I can improve it, and if you can complete it without dying please send me a video of that crazy ass shiznae. Thanks
Known in game errors:
Custom weapons no legs
Custom weapons no grab animation
Custom weapon grenade throw
In the process of changing all these but its nothing major. I'll add more as I spot them.
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Credits to everyone behind the Project Brutality mod, this map wouldn't be what it is without it!