[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Retraux Squid
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Re: [SPRITES] Spriting Carnival!!

Post by Retraux Squid »

Question: Does anybody here have a gatling gun/minigun/chaingun they REALLY REALLY like?

I'd love to see if somebody has a nice, chunky rotating-barrel assault cannon of sorts. Smooth animation (4+ frames per rotation?) would go double.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Although Spriting Carnival is not the right place to Request some resources, but here you go!
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Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

Made from a Fallout Tactics HUD item grenade.

Image

Credits to the Master Hand Sheet authors and osjclatchford (the lower part of the hand was taken from a spritesheet of his and i don't know the original author, so it goes like that).
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Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

Double posting.

EDIT: I was trying to make riflemen for Kriegsland using the officer's clothes. Everything pretty much done!
Spoiler: Afrika Korps Rifle officer
Spoiler: Wehrmacht Rifle officer
Spoiler: Schutzstaffel Rifle officer
Free to use, credz to WSJ and me.
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Skelegant
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Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

Making an imp replacement for Ancient Aliens
Ayy.png
just gotta do pain and death sprites and maybe give him a little raygun alt attack
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Eyup. Definitely looking alien there. Gotta love it!
GAA1992 wrote:Made from a Fallout Tactics HUD item grenade.
Ah, nice usage of fallout item sprite! I'd like to see some of them available-
ImpieTwo
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Re: [SPRITES] Spriting Carnival!!

Post by ImpieTwo »

Skelegant wrote:Making an imp replacement for Ancient Aliens
Ayy.png
just gotta do pain and death sprites and maybe give him a little raygun alt attack
I really love this. Could be used in a remake of The Vagina Incident or whatever it's called.
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Skelegant
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Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

Finished it and added a grey variant

Image

also made two Alpha Centauri troopers
Spoiler:
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comet1337
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Re: [SPRITES] Spriting Carnival!!

Post by comet1337 »

think you could whip up a chaingunner to complete the set?
edgymemester
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Re: [SPRITES] Spriting Carnival!!

Post by edgymemester »

Finished the jet prop. Converted to Doom palette, has better-looking delta wing design, draws more heavily from Mig-21 for inspiration.
mig-21.png
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3D Realms
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XLightningStormL
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Re: [SPRITES] Spriting Carnival!!

Post by XLightningStormL »

Tiberium Doom Pistol with Zrrion's D64 Pistol Barrel/Front with some slight edits.

Doesn't include aforementioned, and unmodified TibDoom pistol sprites.
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tibdoompistoledit.png
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Gifty
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Re: [SPRITES] Spriting Carnival!!

Post by Gifty »

@Skelegant, I love it!
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Skelegant
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Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

Thanks :D
Here's a Strife space deagle doodad
Image
and Strife pistol hands
Image
ImpieTwo
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Re: [SPRITES] Spriting Carnival!!

Post by ImpieTwo »

Skelegant wrote:Thanks :D
Here's a Strife space deagle doodad
Image
and Strife pistol hands
Image
The "tallest" recoil frame looks really weird, like it's almost standing upright. I think in that frame the angle wouldn't be too much different from the previous frame. In fact, i'd just use the last frame as the recoil frame and keep the gun still for both firing frames. Sorta like this, only not as rough:
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skelgun.png
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Skelegant
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Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

How's this?
Image
(I kept the upright sprite in just in case)
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