Project: Kate. (v1.1)

New maps, and other projects whose primary focus is new maps, belong here.

NOTE: This forum, and all forums below it, are NOT for questions or troubleshooting! Threads here are for active projects only! Please use the Editing subforums or General for questions.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: Project: Kate. (v1.1)

Postby Mere_Duke » Fri Jan 05, 2018 1:17 am

I almost speechless, don't know what to say... This wad is so filled with love and dedication to a good girl Kate. Oh, the secret on the map02 is a thing too...
Sadly I can't make it past the arena on map03 :( Any hints?
PS Jimmy, stay strong and I hope it supports you to know that we all share this grief with you at least a little. This wad definetely made her "immortal" in out minds.
User avatar
Mere_Duke
Code Inspector
 
Joined: 28 Aug 2016
Location: Russia

Re: Project: Kate. (v1.1)

Postby Jimmy » Fri Jan 05, 2018 4:59 am

Mere_Duke wrote:Sadly I can't make it past the arena on map03 :( Any hints?

Use the archviles.

Thanks very much for the support, glad you're enjoying the set.
Jimmy
I picked a fine day to be lactose intolerant
 
 
 
Joined: 10 Apr 2006
Location: Perth, WA
Twitch ID: JimmySquared

Re: Project: Kate. (v1.1)

Postby Mere_Duke » Fri Jan 05, 2018 1:17 pm

Jimmy wrote:Use the archviles.

Oh, I was too dumb to kill them. Thx!
User avatar
Mere_Duke
Code Inspector
 
Joined: 28 Aug 2016
Location: Russia

Re: Project: Kate. (v1.1)

Postby Dancso » Fri Jan 05, 2018 1:53 pm

Spoiler:
User avatar
Dancso
bow wow
 
Joined: 11 Oct 2006
Location: at home.. Status: lazy like hell

Re: Project: Kate. (v1.1)

Postby Mere_Duke » Sat Jan 06, 2018 2:04 pm

Dancso wrote:
Spoiler:

Yes, I know the trick :D This part of the wad reminds me an old wad where you need to use some game engine "tricks" to progress. And yes, there was that trick too.
Again, awesome!
User avatar
Mere_Duke
Code Inspector
 
Joined: 28 Aug 2016
Location: Russia

Re: Project: Kate. (v1.1)

Postby comet1337 » Sat Jan 27, 2018 12:05 am

i don't quite know what to say
but i will say it was good
the ending really got to me
User avatar
comet1337
 
Joined: 25 Sep 2015
Location: elsewhere

Re: Project: Kate. (v1.1)

Postby Captain J » Sat Jan 27, 2018 12:17 am

Probably going to lost some late bump, but when i choosing a difficulty in the difficulty section, i wondered why i can't select Nightmare one. And after thinking what happened so far... I realized why and brought tears in my eyes.

So yeah. Nice touch. And there are should be NO more nightmares.
User avatar
Captain J
'OH YE'
 
 
 
Joined: 02 Oct 2012
Location: Secret Chamber
Discord: DiscussJ#3128

Re: Project: Kate. (v1.1)

Postby Scotty » Tue Jan 30, 2018 8:16 pm

I tend to visit zdoom every couple of months or so to see if anything cool or interesting happened, if there are any new mods or cool developments. But I saw this project on the board and I thought oh cool, this is going to be dope! Then I actually opened it and felt shitty all day. I've been lurking since 2006 and I've always looked up to Kate. She seemed really cool and she made a bunch of really cool stuff, she was one of the people here who the community really lent itself to. I'm cripplingly shy, I wanted to try to make friends with her but I never got the nerve. She will be sorely missed, and definitely won't be forgotten. I didn't know her but I really, really wish I did.

Jimmy, thank you for sharing this, although short, this is a great tribute. I hope this wasn't hard to put together and I hope you're doing alright.
User avatar
Scotty
 
Joined: 24 Mar 2009

Re: Project: Kate. (v1.1)

Postby scalliano » Wed Feb 14, 2018 5:36 pm

I finally played through this a week or two ago and had a knot in my stomach by the end. Clearly this came from the heart and I wasn't sure how to comment for fear of anything I said feeling like empty words. I can only imagine where your head has been at this past few weeks, but if this is what you need to do to get through, keep at it.

I didn't know Kate personally, but I remember her being around (particularly during the hilarity surrounding Squishybrick's infamous Monster Bag project - seriously one of my favourite LP's of all time), and between her posts and YT videos she did come across as really charming and funny. I'm sure she'd have loved this. I know I do.
User avatar
scalliano
Resident ZDoom Waifu
 
Joined: 21 Jun 2005
Location: Ireland

Re: Project: Kate. (v1.1)

Postby Evyrling » Wed Feb 14, 2018 6:18 pm

So sorry to hear about the loss of your friend....I got into DOOM mapping a little late, and sadly never knew Her...There's a lot of Love in here...
Evyrling
 
Joined: 29 Nov 2017

Re: Project: Kate. (v1.1)

Postby Vertigo » Mon Feb 19, 2018 5:25 am

This is truly heartbreaking, I don't know what to say. I teared up when I saw the birthday cake and honestly I still have tears in my eyes. I'm lying, I'm crying. All I can do is make a video for you and Kate. I'm so sorry. I'd go back to find the secret message but it feels too personal like it's not for me to read.

User avatar
Vertigo
Psychonaut
 
Joined: 26 Jul 2005

Re: Project: Kate. (v1.1)

Postby Patriot1776 » Mon Mar 12, 2018 8:24 pm

:cry: :cry: :cry: :cry: *sniffs* Jimmy, you are to be commended. I never even had the chance to talk to her in being in and out of the community, but your tribute project here showed me all I needed know of how genuinely loving and caring a person she was... You managed to make a complete stranger in me cry who'd never even had a chance to talk with her. Don't worry Jimmy, she is with God now, safe in His loving Arms, and He's making up to her now all the opportunities this mean world withheld from her. She's somewhere now where there there is no more crying, no more pain, and no more tears, where all those have passed away and are no more. To join her, we just have to LOVE others as SHE LOVED, and CARE as SHE CARED, and we will surely be where SHE IS when our time comes as well to breathe our last. AMEN! HALLELUJAH!!
User avatar
Patriot1776
 
Joined: 29 Jun 2008
Location: Moonshine Still, North Carolina Mountains

Re: Project: Kate. (v1.1)

Postby Zen3001 » Wed Mar 28, 2018 3:24 pm

sry, this might make you feel worse but who's Kate?
User avatar
Zen3001
Cannot the kingdom of salvation take me home?
Banned User
 
Joined: 25 Nov 2016
Location: some northern german shithole
Discord: #0629

Re: Project: Kate. (v1.1)

Postby Shadelight » Wed Mar 28, 2018 3:36 pm

Zen3001 wrote:sry, this might make you feel worse but who's Kate?

That's a question you could've answered by looking on doomwiki.org or by reading this topic instead of asking it in this thread.
User avatar
Shadelight
You must construct additional lumber.
 
Joined: 20 May 2005
Location: Labrynna
Discord: Shadelight#4920

Re: Project: Kate. (v1.1)

Postby thewolfman00001 » Tue Jul 02, 2019 4:57 pm

I hate to bump an old thread like this, but I played this map set and honestly, it was both heartbreaking and beautiful at the same time. I can tell that each of these maps were lovingly created and that you put lots of effort into making them special and unique.

RIP Kate, I never knew her and I wasn't even part of the online doom community during the time that the events leading to her demise transpired, but judging from what I have read during the last few hours I can tell that she was an amazing person and that many people loved her. I also hope that those who were affected by her passing went on to recover emotionally and move on from this traumatizing event

Life is fucking unfair man, RIP Kate
thewolfman00001
 
Joined: 23 Feb 2019
Discord: Alexander (The Wolfman)#6010
Operating System: Windows 10/8.1/8 64-bit

PreviousNext

Return to Levels

Who is online

Users browsing this forum: MauiBot and 0 guests