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statusbar fullscreen,fullscreenoffsets
{
DrawBar "HELTHBAR","HELTHHUD",Health,horizontal,interpolate(5),-152+center,11;
DrawBar "ARMORBAR","ARMORHUD",Armor,horizontal,interpolate(5),-152+center,23;
drawnumber 3,HALFFONT,null,health,-58+center,14;
drawnumber 3,HALFFONT,null,armor,-58+center,26;
drawimage "PICFRAME",-6+center,11;
drawmugshot 5,-6+center,11;
drawstring HALFFONT,null,"ITEM",-42+center,11,1,alignment(left);
drawselectedinventory INDEXFON,-48+center,17;
drawstring HALFFONT,null,"WEAPON",40+center,11,1,alignment(left);
drawimage weaponicon,42+center,16;
drawstring HALFFONT,null,"MAGAZINE",78+center,11,1,alignment(left);
drawnumber 3,HALFFONT,null,ammo2,106+center,17;
IsSelected SMG
{
ininventory AkimboSMGActive
{
drawnumber 3,HALFFONT,null,"9MMMAGLeft",92+center,17;
}
}
drawstring HALFFONT,null,"AMMO",86+center,26,1,alignment(left);
drawnumber 3,HALFFONT,null,ammo1,106+center,32;
drawimage playericon,120+center,17;
gamemode cooperative,singleplayer
{
drawstring HALFFONT,null,"KEYS",-110+center,36,1,alignment(left);
DrawSwitchableImage keyslot 2,"nullimage","SMKEYB",-130+center,42;
DrawSwitchableImage keyslot 3,"nullimage","SMKEYY",-120+center,42;
DrawSwitchableImage keyslot 1,"nullimage","SMKEYR",-110+center,42;
DrawSwitchableImage keyslot 5,"nullimage","SMSKUB",-100+center,42;
DrawSwitchableImage keyslot 6,"nullimage","SMSKUY",-90+center,42;
DrawSwitchableImage keyslot 4,"nullimage","SMSKUR",-80+center,42;
}
gamemode deathmatch,teamgame
{
drawnumber 2,HUDFONT_DOOM,red,frags,116+center,1;
}
}