Alternatively I think there's Liberator and ZM66 variants without scopes, right? Maybe make a custom loadout.

Code: Select all
alias +hd_popscope "hd_xhzoom true;"
alias -hd_popscope "hd_xhzoom false;"
bind mouse5 +hd_popscope
I use hd_drop for inventory management, hd_frags for easy acces to nades and especially hd_band for not bleeding to death a whole lot.Matt wrote: [...]
EDIT: Totally unrelated to the above, but does anyone still use these, or can I consider them clutter to be removed from keyconf?
hd_drop
hd_pistol
hd_frags
hd_rock
hd_band
Just to clarify: hd_drop or hd_dropone? The former is literally just "weapdrop;use ring" now, while the latter actually does something that would be significantly more cumbersome to do by making a custom bind.I use hd_drop for inventory management
hd_drop is the right one, I have the habid of picking up every weapon I find. With that bind I can drop the weapon without the habit lol. It also saves a quarter second switching weapons.Matt wrote:Amazingly enough, that rock band thing was unintentional.
Just to clarify: hd_drop or hd_dropone? The former is literally just "weapdrop;use ring" now, while the latter actually does something that would be significantly more cumbersome to do by making a custom bind.I use hd_drop for inventory management
hd_noscope: Makes the scoped view only visible while you are "slow-aiming" with a braced weapon, rather than simply appearing as part of the sight crosshair. Note that the scope view will always appear while you are holding the zoom button.
I went in expecting to be totally in over my head with having to redo all the chaingunner code, but it turns out this one was a really obvious omission. Fixed.Ambush-tagged chaingunners don't ever actually seem to naturally leave their spawnhold state unless they enter pain state.